World of Warcraft: Shadowlands artwork for De Other Side

[Update #2]: Shadowlands has once again nerfed some of its toughest dungeon and raid bosses!

[Update]: Blizzard has removed the weekly time-gating for the roguelike dungeon Torghast.

If you've been running through World of Warcraft's Mythic+ dungeons over the past few weeks, you've likely noticed that the difficulty between them can vary massively. Dungeons like Mists of Tirna Scithe are absurdly easy and can be completed with plenty of time to spare, while something like De Other Side can be an absolute nightmare with even a slightly uncoordinated group.

This discrepancy has only become more apparent with last week's Bolstering & Tyrannical affixes, with some dungeons like The Necrotic Wake becoming nearly impossible to complete without stacking some of the best classes and specializations. So in order to address this problem, as well as make the dungeons a lot more pleasant across the board, Blizzard has now released a whole bunch of tweaks.

Many of the non-boss enemies in Spires of Ascension have been nerfed both in damage and health, and the same applies to the first portion of Plaguefall. The Necrotic Wake's Flesh Crafters will no longer amplify damage so much that even tanks need to permanently kite or die, while the final boss in the Theater of Pain has had her abilities slowed down a tiny bit so players could react better.

Most importantly of all, at least as far as higher level keys are concerned, Executor Tarvold from the Sanguine Depths will now deal Castigate damage every second instead of 0.75 seconds. A fairly minor change on paper, but it should be a major help for classes without strong defensive abilities as it actually gives healers enough time to keep them alive.

There's a whole bunch of other neat changes in there as well, so if you're curious about all of the details, make sure to give the full patch notes a glance. Good luck with the dungeons, and I hope you have a merry Christmas!