Total War: Warhammer 2 Lizardmen cavalry screenshot

[Update]: After a successful beta, the cavalry changes have are now live!

As a part of its final major update Total War: Warhammer 2 added whole bunch of new content, quality of life improvements, and naturally, much-needed balance changes. While the vast majority of that ended up serving as an amazing sendoff to an amazing game, sadly one small tweak to how charge attacks worked ended up making every single cavalry unit nearly worthless.

To put it fairly simply, even the heaviest cavalry charging into much weaker infantry that's charging them back would suffer horrific losses in the ensuing melee. This is due to the fact that every single entity within a unit deals their full attack damage upon connecting with the enemy, which given the large difference in numbers between cavalry and infantry will usually result in the cavalry losing a massive amount of health right after the initial charge.

Thankfully, the new beta update has now corrected this annoying issue and made it so cavalry should now be extremely favored in fights against unprepared or even counter-charging infantry. In order to keep things balanced, however, charging braced infantry will be a lot less effective from this point onward. Furthermore, entities within a unit will no longer charge if their path is blocked by a friendly unit, with the intent here being to make wider formations more offensive and thicker formations more defensive.

How exactly all of this will pan out in actual gameplay, that will require a fair bit of testing, but so far it seems like things are going according to plan. If you would like to check out the changes yourself and offer Creative Assembly some feedback, simply head on over to Steam's beta tab, select the 'warhammerii_cavalry_beta' option, and you'll be ready to go after a bit of a download.

On the less experimental side of things, the newest update has also brought with it some important changes for both the Beastmen and Lizardmen, as well as fixes for the recent bugs that made chariots ridiculously overpowered. You can find the full list of changes, as well as keep an eye on the cavalry beta moving forward, over at the Total War website.

Once the full update goes live I'll make sure to let you know. Until then, have fun knocking Skaven around with dinosaurs!