Dying Light screenshot of a close up zombie attack

While I ended up on the bandwagon quite a few years after everyone else, Dying Light has quickly become one of the my favorite co-op games in many, many years. With that in mind, I am very happy to say that Dying Light 2 has now not only been officially revealed at E3, but that it also looks like a greatly improved version of its predecessor!

Perhaps most importantly, at least for us that found the original Dying Light's story to be a bit of an unfocused mess, the legendary Chris Avellone (the man behind many of the best RPGs around) is working on both the story and the world itself! Rather than babble on, allow me to share with you two of the recently posted trailers. They should give you a pretty good idea of what Dying Light 2 is trying to accomplish and what Chris Avellone's role is in all of it. Have a gander:

That's pretty much everything the developers were willing to share so far, but there's certainly some interesting new features on display. The one I'm the most curious about is just how reactive will the open-world be, because if you can push the main storyline in multiple directions the replay value could be pretty darn impressive. That said, actually doing all of that properly takes a lot of planning and resources, both of which tend to be in short supply when it comes to game development, so for now I'd recommend staying cautiously optimistic.  

No release date has been announced just yet, but Dying Light 2 will be coming to PC, Xbox One and Playstation 4. Once more information comes to light (sorry, I had to sneak that one in there) I'll make sure to let you know, but you can also keep an eye out for yourself by visiting the official website.  

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