Dying Light 2 concept art showing the world and character

[Update #2]: My review for Dying Light 2 is now up, and I'm happy to say that it's a somewhat misguided yet still highly entertaining bandit-kicking simulator!

[Update]: The Dying Light 2 team has announced their plans for the upcoming bug fixes and improvements.

It took many years, and just as many delays, but Dying Light 2 has now finally made its way to both PC and consoles. It brings with it a massive open-world to parkour in, hordes upon hordes of zombies to accidentally fall directly on top of, an assortment of factions to befriend or antagonize, as well as support for four-player co-op to really spice things up.

If you're curious what some of this looks like in actual gameplay, as well as what the story is even about, allow me to share with you one of the recent trailers. Have a gander:

I haven't played it myself just yet, but judging by the reviews so far it seems like Dying Light 2 has managed to evade the usual slue of post-launch technical problems. The opinions on the gameplay seem to be somewhat mixed, however, so if you do decide to dive in I'd recommend doing a bit of research beforehand, just to be on the safe side of things.

As for the future, Techland has already committed to supporting Dying Light 2 for at least five years, which considering how the original Dying Light is still getting updated, is a statement I'm inclined to believe. The first few patches will mostly add small bits of extra gameplay content, while the first really meaty update will arrive in April along with a series of events starring mutated infected.

Once those updates arrive I'll make sure to let you know. Until then, you can read a bit more about Dying Light 2 over at Steam.