Monster Hunter Rise's Sunbreak expansion has now landed onto PC alongside some technical troubles
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Rather than have the PC version be delayed like with Monster Hunter: World and Iceborne, Monster Hunter Rise's Sunbreak expansion has now been unleashed for both PC and Switch simultaneously. As is tradition, Sunbreak brings with it a chunky new world to explore, a variety of new and returning monsters, new Wirebug abilities for all fourteen weapons, as well as plenty of story-based excuses to start slicing monsters up.
What all of this looks like in action, as well as what you can expect to see in future updates, that you can find out through the trailer below. Have a peek:
After years of dominance, MTG Arena is nerfing two of the best decks in the Historic format
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[Update #2]: MTG Arena will be adding 40 new cards for the Historic and Explorer formats on July 28th. Both anthologies have now been revealed as well, and while they're a bit of a mixed bag, there's definitely some fun new cards in there as well.
[Update]: The Baldur's Gate set has now arrived alongside the big balance update.
Over the past few updates the MTG Arena team has mostly rebalanced cards for the newfound and digital-only Alchemy format. However, as a part of the update that arrives on July 7th, they'll be dishing out some nerfs to decks that have been at the very top of the Historic format's meta for many years now: Blue/Red Phoenix and Green/Black Food.
Cauldron Familiar will lose its ability to block while The Meathook Massacre will no longer gain life, which should make Food and Sacrifice decks a bit more vulnerable to early game aggression. Phoenix decks on the other hand will have to contend with Dragon's Rage Channeler only gaining +2/+0 (instead of +2/+2) and the all-powerful Unholy Heat only dealing 4 damage (instead of 6) after its Delirium effect is triggered.
Guild Wars 2 devs are working on addressing the recent and poorly received balance changes
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[Update #2]: Guild Wars 2's August 2nd patch will fix the recently introduced Warrior and Mesmer problems.
[Update]: Guild Wars 2 will be greatly improving the colossal world bosses with the July 19th update.
In order to sort out some of the balance problems that arrived alongside the End of Dragons expansion, the Guild Wars 2 team released a sizable balance update a short time ago. Unfortunately, while some of the changes were well thought out and left the nerfed classes in a solid position, a fair few also ended up being an absolute disaster. Nowhere is this more apparent than with the Warrior class and its team-buffing banners, as they not only are they significantly weaker than before, but they're also significantly more annoying to use now!
To the balance team's credit, they have very quickly acknowledged the complaints and have already announced a series of follow-up updates aimed at correcting the newly introduced problems, and hopefully some of the long-standing ones as well. The first of these updates has already arrived with changes for the Elementalist, Ranger, Revenant and Engineer classes, and while there is still work that needs to be done, this is a very solid first step.
Total War: Warhammer 3's Update 1.3 has added new unit variants and a bunch of improvements
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[Update #2]: Total War: Warhammer 3's August update will greatly rework the long-forgotten Warriors of Chaos.
[Update]: Total War: Warhammer 3's first post-launch DLC will add four new Chaos factions.
While work on the massive Immortal Empires combined campaign map continues, the Total War: Warhammer 3 team has now unleashed Update 1.3 to help tide everyone over. The update brights with it the second batch of Regiments of Renown, a variety of improvements to unit responsiveness in battle, reworked character traits and skill trees, and the list goes on for a while.
You can get a brief overview of the major changes, as well as check out how all of this looks like in action, through the developer preview below:
World of Warcraft is introducing cross-server auctions for consumables and crafting materials
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While playing on lower population servers is generally fine due to the Looking For Group system and zones that always try to keep things populated, there is one very annoying problem you'll always have to contend with - a lack of resources. Without a vast array of players to constantly feed crafting materials into the Auction House, making potions and other consumables tends to be a remarkably expensive affair, even at the best of times.
In order to sort this problem out, as well as improve the Auction House experience for everyone, the next update will make it so commodities (gems, herbs, flasks, consumables, etc.) are shared across all Auction Houses in your region. Items that don't belong in that category, like raid-dropped armor and weapons, will continue to be realm-specific.
MTG Arena has now unveiled the entirety of July's Alchemy Horizons: Baldur's Gate set
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[Update #2]: The Baldur's Gate set has now arrived alongside a variety of rebalances.
[Update]: After years of dominance, MTG Arena is nerfing two of the best decks in the Historic format.
In an effort to spice up the struggling Alchemy format, as well as to give to Historic Brawl players a whole bunch of new toys, the MTG Arena team will be releasing the Alchemy Horizons: Baldur's Gate set this July 7th. It'll bring with it a whole assortment of cards from the Commander Legends: Battle at Baldur's Gate set, a bunch of the Commander focused Baldur's Gate cards rebalanced with 1v1 play in mind, as well as a variety of new-to-Magic cards that heavily utilize the digital design space.
Speaking of which, Alchemy Horizons: Baldur's Gate will bring with it three new keyword mechanics: Specialize, Double Team and Boon. Here's a brief rundown of what each of these does:
Guild Wars 2's big and fairly controversial class balance update has now arrived
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[Update #2]: Guild Wars 2 will be greatly improving the colossal world bosses with the July 19th update.
[Update]: The Guild Wars 2 team is working on addressing the rather poorly received balance changes.
In order to sort out some of the balance problems that have appeared alongside the End of Dragons expansion, as well as to reshuffle which classes have access to some of the all-powerful stat buffs, Guild Wars 2 has now unleashed a sizable balance update. Unfortunately, as is often tradition with Guild Wars 2, the changes are all over the place.
Some classes like the Engineer and Guardian have gotten through the update with barely a scratch, despite being some of the most popular and powerful in end-game scenarios. On the other hand, Warriors and Elementalists have received some sizable nerfs that will likely mandate a follow-up patch in order to get the two classes back into shape.