Paragon is a MOBA from Epic Games

After spending around a week with Paragon I've come to realize that it makes me feel the very same emotions Dota 1 evoked back when I first tried it, eons ago: the thrill of experiencing something completely new, the utter confusion about how anything works, the "AHA!" moment of finally figuring it out, and the eternal rage of a thousand stars at some of the more broken elements.

Much like Dota 1 at that point, Paragon is currently unfinished. This isn't one of those fancy beta tests where you are essentially playing a demo, instead its one where you are presented with a game whose core is complete, yet everything surrounding it is held up with a few sticks, some gum, and a whole lot of good will.

My thoughts on Blade & Soul after spending over 50 hours playing it

Blade & Soul is a fantasy, martial-arts MMO with a heavy focus on combat, PvP and anything else that involves beating up scores of enemies. It initially released in Korea back in 2012, and has only made its way to the West near the end of January, 2016.

I'm doing this review/critique after about 60 hours of play, mostly because it took me this long to properly form my thoughts on Blade & Soul given that for each element it does right, there is an equally annoying counterpart.

My detailed review and critique of Overfall

[Update]: I have posted a review for the final release version, so I'd suggest you head over there to get an idea of Overfall's current state.

Overfall is a stylish, turn based RPG with many roguelike elements and plenty of tongue-in-cheek humor that will task you with traveling across the high seas in search of your lost king and dealing with various factions and outlaws either through diplomacy, violence or trickery.

It is currently in Early Access and as such some features might be unfinished, though in my dozen hours of playtime I've not encountered even a single broken quest, or even a bug so I'd imagine the beta phase is purely for polish.

My detailed review of the indie tactical game We are the Dwarves

We are the Dwarves is a stylish but brutally difficult real-time tactical adventure where you take control of a trio of Dwarven astronauts on a mission that has gone terribly wrong, leaving them stranded in the stony void between the stars.

It features some well designed levels filled with devious traps, cunning enemies and encounters you will only be able to handle through the proper use of strategy, your Dwarven abilities and whole lot of violence. While all of that is incredibly fun the roller-coaster of a difficulty curve made my experience with We are the Dwarves a lot more frustrating than it needed to be.

My honest review & critique of The Division in its current open beta state

The Division is Ubisoft's latest foray in to the open world genre and it features a beautifully realized Manhattan, an interesting take on multiplayer and some very competent cover based shooting.

I've spent a good chunk of time playing the open beta this weekend and while I certainly enjoyed it I am somewhat worried about the long term appeal of The Division. It is a well made game, there's no doubt about that, but it doesn't push any boundaries or make attempts to be more than just "good".

Black Desert review, impressions and critique of the beta version

Black Desert is a combat focused MMORPG that features a large open world, skill based fighting system, in-depth crafting, large scale PvP and some beautiful visuals to go along with all of that.

It is currently in a closed beta state so take everything I say with a grain of salt as big issues are most likely going to be resolved by the time Black Desert launches on March 3rd. As of right now though, Black Desert has some of the most impressive environments I've seen in an MMO alongside a very well done action orientated fighting system but suffers from incredibly easy enemies, generic quests and atrocious voice acting.

My review & impressions of The Hive - an Early Access RTS/RPG hybrid game

The Hive is a narrative driven real time strategy game with some RPG elements mixed in that puts you in command of a young alien hive and tasks you with leading hordes of insectoid creatures towards their grand destiny in a ravaged world.

It is currently in Early Access and as such many features are unfinished, unpolished or simply missing so take everything I say with a grain of salt as it might change in the coming months. As of right now The Hive is both an interesting and unique blend between an RPG and an RTS that does many things right but still needs some work done when it comes to mission variety.

My detailed review of the lovely Firewatch

Firewatch is a very stylish and atmospheric narrative-driven adventure game where you play as Henry, a would-be writer who seeks escape from his problems amidst the wilderness of Wyoming.

Your only contact with the outside world, and in general, is your snarky but genuine supervisor Delilah. Together, the two of you have a simple job, ensure that the park doesn't get engulfed in a blazing inferno. But simple things don't usually stay very simple for long and soon enough you are dragged in to a mysterious adventure that will have you hiking, climbing and falling all over the park in search of answers.

My gameplay impressions of Warhammer 40k: Eternal Crusade

Once finished, Eternal Crusade is going to be a large scale action MMO where four unique factions (Space Marines, Chaos, Eldar and Orks) vie for supremacy over a war-ravaged world.

However, as of right now Eternal Crusade is an objective based third person shooter very similar to the Battlefield franchise. It features only two out of the four factions (Space Marines and Chaos), a handful of maps and a bunch of interesting systems that are either unfinished or hampered by poor performance. But most noteworthy is the fact that its actually a lot of fun to play.

My detailed review of the first two parts of Steve Jackson's Sorcery!

Sorcery! is a faithful adaptation of Steve Jackson's Fighting Fantasy gamebooks of the same name and much like them it features an astoundingly well realized world filled with plenty of choices to make, monsters to bedazzle, werewolves to duel and mysteries to solve.

The first two parts of the Sorcery! quadrilogy will be arriving on Steam today with the third part following shortly and part 4 set for later this year. But for now let's focus on the first half and see how well it stands up to scrutiny on its own.