Prey for the Gods is a very stylish game coming to us from a three man development team by the name of No Matter Studios. According to the game's website we will explore the very edges of the world in order to find out why it is encased in endless winter while trying to survive both in the environment and in the presence of colossal enemies.

There isn't much information to go on right now but the influence of Shadow of the Colossus upon this game is obvious, with the massive enemies you simply cannot damage conventionally so you're forced to crawl all over them, the lone hero on a strange quest in a faraway land, a focus on navigating an expansive world, its all there.

But don't take any of that as a complaint, since The Last Guardian was in development hell for years I am currently more than eager for a game that can replicate the feelings Shadow of the Colossus gave me when I first played it.

Game mechanics aside Prey for the Gods looks to be rich in style and atmosphere, elements I've come to value greatly over the years and both things Shadow of the Colossus had in spades. So while I eagerly await more news about this I'll leave you with a small quote the developers said about themselves and their game, as well as trailer itself:

"No Matter Studios is comprised of three lone developers working in the evening hours to create the game they’ve always wanted. With the simple goal to create colossal moments we’ve set forth on our labor of love "Prey for the Gods"."

 

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