A community made hack allows you to play Oculus Rift games on the Vive

While I can understand the business decision behind keeping some games Oculus Rift exclusive, its still absurd to see them locked away from people just because they chose the wrong monitor, especially since VR is in its infancy and needs all of the bestsellers it can get to propel it forward.

Thankfully, a crafty Reddit user by the name of CrossVR has already found a workaround (found on GitHub) that allows you to play Lucky's Tale, and Oculus Dreamdeck on the HTC Vive. The way it works is rather simple, as noted by CrossVR:

"It works by reimplementing functions from the Oculus Runtime and translating them to OpenVR calls. Unfortunately Oculus has implemented a Code Signing check on the Runtime DLLs, therefore the Revive DLLs cannot be used unless the application is patched.

The Revive DLLs already contain the necessary hooking code to work around the Code Signing check in any application. However you will still need to patch the application to actually load the Revive DLLs."

Do keep in mind, however, that this is currently an early alpha, and as such you might encounter performance issues, crashes, or various other bugs.

That said, it does seem to be working remarkably well given all of the positive comments surrounding the project, so if you have a Vive and a copy of Lucky's Tale on hand for some reason, then by all means give it a spin. If you do run in to issues, however, make sure to bring them up on the GitHub page, and hopefully they'll be fixed by the time the next version rolls out.

As a final, and somewhat unrelated note, if you ordered the Oculus Rift recently make sure to check your email as the Oculus team has been hit with a component shortage, and as such many pre-orders have been delayed for over a month.