The Division official artwork showing an explosive battle

The Division 2 will be coming to PC and consoles this March 15th, bringing with it a variety of improvements over the original, as well as some rather nifty PC-exclusive features. You can expect to see uncapped framerates and resolution, support for widescreen and multiscreen setups, full UI and HUD customization, variable refresh rate and HDR support, and the list goes on.

If you're wondering what sort of PC you will need to take advantage of all these features, you might be interested to hear that Ubisoft has now released a detailed list of PC system requirements covering everything from the bare minimum to the "ALL SLIDERS TO THE RIGHT" setting. Have a gander:

Minimum – 1080p | 30 FPS

OS: Windows 7 | 8 | 10

CPU: AMD FX-6350 | Intel Core I5-2500K

RAM: 8 GM

GPU: AMD Radeon R9 270 | Nvidia Geforce GTX 670

VRAM: 2 GB

DIRECT X: DirectX 11 | 12

Recommended – 1080p | 60 FPS

OS: Windows 7 | 8 | 10

CPU: AMD Ryzen 5 1500X | Intel Core I7-4790

RAM: 8 GB

GPU: AMD RX 480 | Nvidia Geforce GTX 970

VRAM: 4 GB

DIRECT X: DirectX 11 | 12

High – 1440p | 60 FPS

OS: Windows 7 | 8 | 10

CPU: AMD Ryzen 7 1700 | Intel Core I7-6700K

RAM: 16 GB

GPU: AMD RX Vega 56 | Nvidia Geforce GTX 1070

VRAM: 8 GB

DIRECT X: DirectX 11 | 12

Elite – 4K | 60 FPS

OS: Windows 7 | 8 | 10

CPU: AMD Ryzen 7 2700X | Intel Core I9-7900X

RAM: 16 GB

GPU: AMD Radeon VII | Nvidia Geforce RTX 2080 TI

VRAM: 11 GB

DIRECT X: DirectX 11 | 12

Besides the Elite setting requiring a beastly PC to properly run, there's nothing too out of the ordinary here. The one thing I will point out is that the minimum system requirements for The Division 2 are slightly lower than for BioWare's Anthem despite them both looking pretty darn good, so this might mean that Ubisoft has spent quite a bit of time getting the PC version polished up.

Whether that ends up being the case or not, I suppose we'll see soon enough as The Division 2 is set to arrive this March 15th. You can learn more about it, as well as follow any further developer updates, over at the official website.