Total War: Warhammer 2 artwork for the Tomb Kings faction

Total War: Warhammer 2's long awaited Foundation Update arrived onto the test servers a little while ago, but unfortunately the Norsca faction and its accompanying 30 new Regiments of Renown did not manage to make the cut. If you're a fan of the savage Northerners I'm afraid I have some further bad news as Creative Assembly has just released a detailed overview of Total War: Warhammer 2's current development, upcoming features, and the reasons why Norsca is being delayed yet again... this time until May, 2018!

You can find all of the details by visiting the actual article, but here's pretty much everything you need to know about Norsca and its delay: "The truth is we screwed up. We got so good at branching and merging builds, we thought we had it mastered. There was one tiny problem with this plan, which a bit of deeper (research) might have discovered. It was bollocks." So while I'm still annoyed we won't be seeing Total War: Warhammer 2's pre-order bonus until half a year passes from the launch itself, it is very refreshing to see Creative Assembly speak so openly about their problems.

With the bad news now out of the way, allow me to reveal that the Tomb Kings DLC will be coming to Total War: Warhammer 2's Vortex and Mortal Empires campaigns this January! There aren't that many details available right now, but what I can tell you is that the Tomb Kings will arrive alongside a significant update, as well as a brand new (and free) Legendary Lord for the Skaven. Since the Skaven are sneaky little buggers there is absolutely no information about who the Legendary Lord might be, but what we do know so far is that it won't be Thanquol.

The final thing worth mentioning is that Creative Assembly is currently working on a brand new (and highly experimental) game mode. As with the Tomb Kings and Skaven Lord, there is absolutely no information currently available, but you can expect to see a detailed announcement at some point later this week.

I've already spent over 300 hours in the two Total War: Warhammer games, so I must admit that the prospect of yet another game mode to vacuum up my time fills me with both terror and excitement. First world problems aside, its certainly going to be interesting to see where Creative Assembly takes things as most of the 'normal' modes have already been implemented.

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