Overwatch Horizon Lunar Colony screenshot of the Earth

After being on the PTR for what feels like forever, Overwatch's Horizon Lunar Colony map has now finally arrived to the live servers as well. Besides an expedition to the Moon the update has also brought with it some extremely nice buffs to McCree and Reaper, but also a devastating nerf to Roahog.

If you would like to read all of the minor changes and bug fixes you will find what you seek on the official website, but if you're just interested in the major adjustments here are all of the hero-related patch notes:



- Targets now begin locking on after 0.2 seconds, instead of 0.8 seconds

- Damage accumulated over the first 1.0 seconds increased from 20 to 80 (damage per second after the first 1.0 seconds is unchanged)

Developer Comment: McCree’s ultimate can deal a lot of damage if it has a lot of time to build up, but it was often too difficult to get even a small amount of damage out before being stopped or killed. These changes make it more flexible and powerful.


The Reaping (Passive)

- Removed health orbs

- Now regains 20% of all damage done to heroes as health

Developer Comment: Reaper’s old healing passive was useful if you could kill a bunch of enemies in a row. But since enemies needed to be dead for it to work, it wasn’t very helpful unless the situation was already in your favor. His new passive lets him get immediate benefit from it, especially when fighting Tank heroes, which tend to be larger targets that deal lower damage.


Head hitbox size reduced by 20%

Scrap Gun

- Bullet damage decreased by 33%

- Fire rate increased by 30%

- Clip size increased from 4 to 5

Developer Comment: Roadhog’s head was abnormally large compared to similarly-sized characters, so we’re reducing its size to increase his survivability. The Scrap Gun changes reduce the power of his hook combo and alternate fire burst damage potential while still keeping his DPS roughly the same.

I was hoping they would ease the Roadhog nerfs like they did with Orisa a little while back, but unfortunately it appears that Roadhog is just too troublesome to be kept active. What exactly this will mean for the meta, I'm still not sure given the Reaper buffs, but I have a feeling that higher ranked matches are going to go from 80% dive teams to somewhere in the 90-95% range. Whatever the case may be the next few weeks are certainly going to be interesting, to say the least.

As a final note, it is worth mentioning that Horizon Lunar Colony is currently a part of the Competitive Play map rotation! In other words, I would recommend playing some Arcade games in order to learn the map before jumping headfirst into competitive as otherwise the whole thing is going to be one gigantic mess. Oh, and make sure to check out the low gravity mode, its ridiculously fun!