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[Update #2]: Cyberpunk 2077's biggest bug-fixing Patch 1.5 has now finally arrived alongside an assortment of improvements and quality-of-life tweaks.

[Update]: All of Cyberpunk 2077's updates and free DLCs have been pushed back to 2022.

As you're likely well aware by this point, Cyberpunk 2077 released alongside a whole host of problems. While the older consoles were hit the hardest, even the mightiest of PCs ended up with plenty of crashes, bugs, broken quests and performance issues.

While many problems still remain, I'm happy to say that Update 1.2 has just arrived with an absolute ton of positive changes. These fixes include things like making the NCPD spawn further away from players rather than directly next to them regardless of context, improvements to quest progression in order to prevent lockouts, as well as silly things like stopping NPCs from running around after being killed.

Update 1.2 has also greatly improved driving by giving everyone the ability to adjust Steering Sensitivity in the options menu, while also making sure that solid objects in the world load properly and on time. In other words, you'll now no longer be able to drive straight through a building, only for it to rematerialize around you and essentially trap you within a concrete tomb.

The full list of changes is far too big and far too specific to summarize, so if you're interested in all of the details you can find the patch notes over at the Cyberpunk 2077 website.

Once the next major update goes live I'll also make sure to let you know. Until then, have fun with this slightly less buggy version of Cyberpunk 2077!