Details about Mirage: Arcane Warfare

Mirage: Arcane Warfare, the latest game from Chivalry developers Torn Banner Studios, was announced last week though any actual gameplay details about it were nowhere to be found.

As it turns out, a couple of days after that announcement the developers sneakily updated the FAQ section with a whole bunch of information, both on Mirage and its connection to Chivalry. Here's the blood-drenched trailer and a brief overview of what to expect:

 

Mirage: Arcane Warfare is a skill-based game that allows you to tear your enemies to shred through the use of either magic, melee weapons, or various projectiles. Much like Chivalry, the focus is on allowing you full control over every slash, spell, and movement.

Battles will be waged in a magical fantasy setting that is heavily inspired by Persian and Arabic architecture as well as folklore. Besides simple deathmatch and team deathmatch, there will also be a variety of objective modes where you need to either assault palaces, steal magical artifacts or raze bustling bazaars. 

There are six distinct classes planned for launch: Vypress - an agile assassin wielding two sabers; Alchechemancer - a powerful mage that relies solely on devastating spells; Taurant - a giant of a man that uses his strength and a giant mace to clobber others in to submission (or pieces); Tinker - a defensive trap specialist; Vigilist - a defense oriented melee character that focuses around crowd control and support; and finally the Entropist - a staff wielding hybrid that has a magical carpet!

Mirage: Arcane Warfare Taurent and Vigilist in battle

Taurant & Vigilist

The developers also addressed the question that's likely on everyone's mind, is this just Chivarly with magic?

"Mirage shares much of Chivalry’s DNA of intense first-person melee combat with a high level of control and precision over your attacks. With melee action expanding to various ranged uses thanks to magic abilities and projectiles, the variety of combat possibilities has been expanded massively – but the tactile feeling of obliterating your enemies into small pieces is more present than ever. Mirage, like Chivalry, is about challenging players to take full control over brutal combat abilities – but the playing field has become much more diverse."

Mirage: Arcane Warfare will be releasing in 2016, though no date was given just yet. You can however sign up for the beta on the official website, so if you want to help out with development, or simply demo Mirage, that's your chance.

The expected release price is set at $30 with the only supported OS being Windows. Mac and Linux versions are currently under consideration, but the developers offer no promises.

Mirage: Arcane Warfare Vypress and Alchemancer in battle

Vypress, Alchemancer and what remains of the Entropist