Boneworks official artwork and logo

[Update]: Bonelab, Boneworks' highly ambitious successor, is launching on September 29th.

While Boneworks is one of the better VR games currently available, its launch version had a rather major flaw - no manual saves. That wouldn't be too big of a deal if the levels were fairly short, but some of the later ones could take upwards of an hour to complete on your first attempt, which is just way too much time to go without any sort of checkpoint.

As such, I'm pleased to say that Boneworks has now finally added save spots throughout the levels. They will save any items you have on your person, as well as any items you chucked into the handy savespot bins, so you'll always be able to continue right from where you left off. A simple feature, but a highly welcome one regardless!

There's also a brand new Brawl mode where you can essentially spawn waves upon waves of enemies to mercilessly beat down. It's not exactly a complicated or in-depth mode, but if you're in the mood for a bit of wanton destruction, it might be worth playing around with for a little bit.

The update has also brought in some nice quality-of-life improvements, things like better climbing stability and more accurate hand responsiveness when it comes to quick actions. You can learn a little bit more about these additions, as well as Boneworks itself, over at Steam.

Have fun, and I'll leave you with the newest developer update.