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Helldivers 2 is getting a bunch of very explosive new weaponry on April 11th

By Ash
in News
on 7th of April 2024 @ 05:51 pm
Helldivers 2 artwork for the explosive crossbow primary weapon

[Update]: A brand new hotfix has just been released. As expected, it's a whole lot of fixes for the recent crashes!

It's not even been a week since the last batch of content arrived, and already Helldivers 2 is getting ready for a brand new update. However, unlike the previous update that beefed up the Automatons, the Democratic Detonation Warbond will instead bring with it an assortment of explosive new weaponry for the players to toy around with this April 11th.

You can look forward to seeing an explosive crossbow, a grenade launcher sidearm, two variants of explosively charged rifles, as well as a really mean-looking and armor-piercing grenade! There's also going to be a brand new booster that makes extraction easier, three new armor sets, as well as the usual batch of cosmetics like capes and emotes.

  • Helldivers 2
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Darktide's April update is adding a new enemy, puzzles and fresh way to collect cosmetics

By Ash
in News
on 7th of April 2024 @ 05:40 pm
Darktide artwork for the new Tox Bomber enemy

[Update]: Darktide's Path of Redemption update has added a free Battle Pass, numerous cosmetics, Tox Bomber enemy and more.

After a couple of announcements announcing a future announcement that will announce more details, Fatshark has now finally spilled the beans on what's coming next for Darktide. And I'm happy to say, the freshly revealed Path of Redemption update is looking pretty darn good!

First and foremost, once the update arrives in late April it'll bring with it a brand new enemy - the Dreg Tox Bomber. As the name might imply, the Tox Bomber will be an area denial specialist chucking Blight Grenades filled with toxic fumes in order to both damage the players and force them out of cover. A significantly stinkier alternative to the current bombers, I suppose.

  • Warhammer 40k
  • Darktide
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Broken Roads, a philosophy driven post-apocalyptic cRPG, is launching this April 10th

By Ash
in Indie Games
on 6th of April 2024 @ 04:45 pm
Broken Roads indie cRPG official artwork and logo

Set many generations after nuclear war devastated Australia's cities, Broken Roads is a story about survival in an extremely harsh environment, as well as the painful process of rebuilding civilization. Unlike games like Fallout or Wasteland where the wilderness is full of deranged mutants and rabid beasts, most of Broken Roads' conflicts are a result of people being people, which gives it a grounded and rather unique feel.

If that sounds like the type of cRPG you might be interested in, you'll be pleased to hear that you won't have to wait all that long to give Broken Roads a try. And I do mean that quite literally as Broken Roads is set to launch next week, on April 10th!

  • Broken Roads
  • CRPG
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Helldivers 2 update has added massive new Automatons, planetary hazards and a plethora of balance changes

By Ash
in News
on 2nd of April 2024 @ 07:41 pm
Helldivers 2 official artwork and logo

[Update]: Helldivers 2 is getting a bunch of very explosive new weaponry on April 11th.

Barely any time has gone by since the last major Helldivers 2 update, and already the Arrowhead team has returned with more stuff to mess around with. First and foremost, the Automatons now have two massive new units to contend with: flying, armored gunships, as well as AT-AT inspired walking fortresses that spew out bots and bullets in equal measure.

And if that's just not enough danger for you, Patch 1.000.200 has also added two new planetary hazards: blizzards and sandstorms. I've unfortunately not a had a chance to try them out just yet, but I can only imagine they're going to severely limit visibility and make it so the brave (or foolish) Helldivers can sneak in a couple of objectives while the enemies are nearly blind.

  • Helldivers
  • Helldivers 2
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Horizon Forbidden West has landed onto PC without any of its predecessor's technical issues

By Ash
in News
on 28th of March 2024 @ 07:26 pm
Horizon Forbidden West official artwork and logo for the PC version

When Horizon Zero Dawn first landed onto PC, it did so alongside quite a few problems. The performance was spotty, crashes were frequent, bugs were everywhere, and most annoyingly of all, mouse sensitivity seemed to change completely at random.

It took quite a while for Horizon Zero Dawn to get properly polished up, so I must admit I was slightly weary about the fate of its sequel. Thankfully, my fears ended up being completely unfounded as the freshly released Horizon Forbidden West looks and runs great straight out of the digital box!

  • Horizon Forbidden West
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Helldivers 2's update has now sorted out crashes related to lightning-based stratagems

By Ash
in News
on 26th of March 2024 @ 07:35 pm
Helldivers 2 official artwork without logo

[Update]: Helldivers 2 is getting a bunch of very explosive new weaponry on April 11th.

If you've tried to play Helldivers 2 over this past weekend, chances are you've noticed that things have become a bit... unstable. Besides the random performance dips, ever since the last update the game has been prone to randomly crashing, and apparently one of the reasons for this was players using lightning based weaponry.

So in order to sort this nonsense out, the Helldivers 2 team has now launched the small Patch 1.000.104. The patch notes are about as blunt as it gets: Arc Tower, Arc Shotgun and Tesla Tower stratagems should no longer cause the game to stutter, freeze and potentially even crash.

  • Helldivers
  • Helldivers 2
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Dota 2's Patch 7.35d has reworked hero bans and brought in yet more balance changes

By Ash
in News
on 24th of March 2024 @ 07:25 pm
Dota 2: Patch 7.35d artwork for the brand new hero ban system

While most people were expecting the Crownfall update to arrive alongside the Ringmaster hero teased last year, the Dota 2 team has instead released a small but still rather meaningful update. It brings with it a brand new hero ban system, a couple of additions to Dota+, as well as some much-needed balance changes to help keep things interesting.

First and foremost, you can no longer select a hero to potentially get banned at the start of a match. Instead, you're now able to 'lock in' four heroes you never want to see, of which each one has a 25% chance to get banned (even if you leave a spot empty). So it's still not a guaranteed ban, but the new system is a bit more resilient against cheaters targeting specific players, as well as automatic so you won't accidentally pick Tinker just because you missed the banning window by a second... not that I've done that before!

  • Valve
  • Dota 2
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