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The Dead Cells team is working on a 3D, challenging and fast-paced roguelite - Windblown

By Ash
in Indie Games
on 14th of September 2024 @ 06:18 pm
Windblown, new game from Dead Cells team, artwork and logo

[Update]: Windblown has now launched into Early Access, and I'm happy to say things are looking quite good so far!

Instead of just playing it safe and creating Dead Cells 2, the Motion Twin team has decided to take their next game Windblown in a bit of a different direction. As such, not only will Windblown be fully 3D and give you a lot more room to maneuver than Dead Cells, but you'll also be able to tackle its many challenges alongside friends in 3-player co-op!

As for the actual gameplay, it should come as little surprise to hear that Windblown is going to be a fast-paced roguelite. Much like its predecessor, Windblown will arm you with a variety of different weapons and abilities, and then throw you against a massive amount of tricky enemies and bosses. Needless to say you'll likely be dying a whole bunch while learning the ropes, but that's all part of the fun as the greater the challenge, the better it feels once you finally stomp it into the ground!

  • Roguelike
  • Windblown
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Intense roguelike inspired by Junji Ito and Lovecraft - World of Horror Review

By Ash
in Reviews
on 13th of September 2024 @ 04:01 pm
Indie roguelike World of Horror screenshot of a giant head rising from a deep hole

Heavily inspired by the works of Junji Ito and H. P. Lovecraft, World of Horror is an extremely stylish, 1-bit tribute to cosmic horror as a whole. All of that is fairly obvious from even a single screenshot, but what isn't so easily apparent is that World of Horror is also a surprisingly compelling roguelike that will have you face an endless array difficult choices as you attempt to single-handedly avert the end of the universe as we know it.

So if you're curious about what exactly makes the gameplay tick, as well as how the horror aspects tie into everything, allow me to share with you my thoughts after repeatedly getting bludgeoned, devoured or simply going insane over the course of the past week.

  • World of Horror
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Project Zomboid's Build 42 update is aiming to massively expand the world map

By Ash
in Indie Games
on 12th of September 2024 @ 08:06 pm
Project Zomboid Build 42 update massive world expansion concept art

 Even in its current unfinished state, the map in Project Zomboid is absolutely massive. Nowhere is this more apparent than if you simply try to zoom out as your character very quickly transforms into an insignificant and nearly invisible spec somewhere in the Kentucky wilderness.

Things are only going to get more absurd in the future as the Project Zomboid team is planning another massive world expansion for Build 42! The exact details are currently still few and far between, but as you can see on the image above, they're aiming to extend the world in every direction except beyond the Ohio river boundary.

  • Project Zomboid
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Project Zomboid's Update 42 will add basements and significantly expand the map vertically

By Ash
in Indie Games
on 10th of September 2024 @ 06:10 pm
Project Zomboid official artwork without the logo

While it's still under heavy development, Project Zomboid's Update 42 is already looking mighty impressive. Not only will it bring with it the first iteration of the long-requested NPC system, but it'll also greatly extend the world map by adding a bunch of new cities and locations to explore, and even bring in a new light propagation system to make wandering through the apocalyptic wasteland a much moodier affair.

The good news doesn't end there, however, as the Project Zomboid team has just revealed that Update 42 will also expand the world vertically! Buildings will no longer be limited to 8 floors as each chunk will extend up to 32 levels, which also allows for underground areas like basements, bunkers and military labs to lie hidden beneath the surface.

  • Survival
  • Project Zomboid
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Project Zomboid devs have outlined everything they're hoping to add with the massive Update 42

By Ash
in Indie Games
on 7th of September 2024 @ 06:10 pm
Project Zomboid official artwork for the indie zombie simulator

Project Zomboid updates are few and far between, but when they do finally arrive they tend to bring with them an absurd amount of new mechanics and items to mess around with. The upcoming Update 42 is no different in this regard as the Project Zomboid team is aiming to pack it to the brim with all sorts of fan-favorite features.

Before I give you a quick rundown of what exactly these features are, it's important to mention that everything is currently still a work in progress. As such, while all of these ideas and mechanics are being worked on and will arrive at some point in the future, there is no guarantee they'll be done by the time Update 42 is ready to launch. With that said, here's what the Project Zomboid team is trying to cram into Update 42:

  • Simulator
  • Project Zomboid
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Dusk creator is working on a Condemned and Manhunt inspired horror game - Butcher's Creek

By Ash
in Indie Games
on 6th of September 2024 @ 06:35 pm
Butcher's Creek Condemned and Manhunt inspired horror-action game combat screenshot

After messing around with everything from fast-paced shooty action to squirrel stapling, Dusk creator David Szymanski has now decided to once dive into a new genre. In this case, with Butcher's Creek he'll be attempting to tackle a Manhunt and Condemned: Criminal Origins inspired first-person horror/action game.

“A troubled loner with a hunger for cinematic gore finds himself on the other side of the camera when rumors of authentic snuff videotapes lead him to an abandoned cabin near Butcher's Creek, Pennsylvania,” reads the brief description. “What starts as illicit urban exploration quickly becomes a fight for survival when he's captured by a gang of sadistic killers. Now his only option is to pick up a box cutter, a hammer, a pickaxe, or whatever else is at hand, and unleash a little video violence of his own.”

  • Horror
  • Butcher's Creek
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Helldivers 2's September 17th update is coming with an armor rework, more effective heavy weapons and plenty of buffs

By Ash
in News
on 5th of September 2024 @ 07:13 pm
Helldivers 2 screenshot of the laser cannon firing

[Update]: Helldivers 2's next Warbond is coming October 31st with a heavy SMG, plasma pistol and unflinching armor.

In order to rebuild community trust, as well as bring the game back from the brink of doom, Helldivers 2 developers have recently announced a 60-day plan. While the exact details are still few and far between, the first part of this effort will be launching on September 17th alongside a whole bunch of buffs.

First and foremost, enemy armor will be getting reworked, as will the armor penetration stat for players. The idea is to make the heavy enemies more vulnerable to a wider variety of weapons so players aren't just incentivized to use the same stratagems over and over again. The goal isn't to make heavy enemies pathetic so they'll likely get some buffs in return, but either way 'big bois' like Chargers, Bile Titans and Gunships will be a lot more straightforward to deal which is definitely a good thing given how often they can appear in some missions.

  • Helldivers
  • Helldivers 2
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