Vermintide 2 Empire in Flames - attack of the Chaos Warriors

Despite Vermintide 2's arsenal being pretty damn enjoyable to use, as I've noted many times throughout my review, the unfortunate reality is that many of them are currently woefully inadequate when it comes to the hardest difficulty setting. This is usually because they lack armor-penetration to help deal with those pesky Chaos Warriors, but some also have issues with ammo efficiency, cleave size, attack speed, and naturally, moveset.

With that in mind, I am delighted to announce that Vermintide 2's latest beta has not only rebalanced just about every weapon and career, but has also tweaked all of the enemies in order to prevent some of the more annoying bugs and behaviors from popping up. Chaos Warriors now no longer do instantaneous 180° turns in order to clobber you in the face, Berserkers and Plague Monks no longer break the laws of physics and home-in on you during their jump attacks, regular enemies no longer track you with their swings despite you dodging their blows, and the list goes on for quite a while.

There is simply no way for me to cover even half of these changes in a reasonable time frame, so if you're interested in all of the details you should head on over to the official patch notes. What I will highlight, however, is the overarching goal behind all of these various tweaks - to prevent the game from being dominated by ranged weapons by nerfing ammo efficiency, as well as to ensure that melee combat is both viable and dangerous at the same time by buffing numerous weapons and nerfing the various ways of gaining temporary health.

It's definitely a drastic change in direction for Vermintide 2, but from what I've experienced so far it's one that has made it immensely more enjoyable to play. So if you're like me and you've been on a bit of a prolonged break, I would highly recommend you give Vermintide 2 another try as Fatshark has managed to fix pretty much all of the major balancing issues the community has been complaining about since the earliest beta.

Should any more changes get added, I'll make sure to let you know, but until then I wish you the best of luck with smacking the ratmen around!