Skull & Bones screenshot of a broadside attack

Even though it seems like a distant memory at this point, Skull & Bones was originally going to be a competitor to Sea of Thieves. However, while Sea of Thieves has already been released and patched time and time again, Skull & Bones seems to be just as distant as it ever was.

While I would love to tell you that Ubisoft has now finally spilled the beans and revealed the new and improved Skull & Bones, I'm afraid we're still in the dark on that front. It's not all bad news, however, as Ubisoft has recently come out to reaffirm that they are still hard at work on making Skull & Bones happen!

"We know you’ve been waiting for news, so I’m thrilled to confirm this: production on Skull & Bones has been in full swing with a new vision," reads the brief update. "Our teams at Ubisoft Singapore are fully committed to launching the game, as well as supporting it for many years to come."

"We dreamt something bigger for Skull & Bones, and these ambitions naturally came with bigger challenges. These difficulties resulted in necessary delays for our game. Critical questions needed to be addressed over the past several months such as: how do we modernize the classic pirate fantasy? How do we ensure a more immersive and visceral experience? How do we create cool and memorable moments in-game? For most of these questions to be answered, it was clear that we needed more development time."

"We’re proud of the work we’ve done and we hope you will be too when you see more of Skull & Bones at our comeback next year. Until then, on behalf of everyone in the Skull & Bones team around the world, keep safe and we will see you again soon!"

I would love to tell you more, but that's pretty much it for the time being. Once Ubisoft finally delivers some actual gameplay details I'll make sure to let you know as I'm quite curious myself. Until then, you can learn a tiny bit more about Skull & Bones over at the official website.