Total War: Three Kingdoms screenshot of a marching army

Total War: Three Kingdoms is aiming to strike a balance between the completely outlandish Total War: Warhammer and the more realistic Total War: Rome 2 and Thrones of Britannia. However, instead of going for some sort of middleground that would please nobody, Creative Assembly is planning to have two separate game modes: Classic, which will try to be as historically accurate as possible, and Romance which will fully embrace the ridiculous characters and feats you might be familiar with from the Dynasty Warriors series and the various novels.

If you're wondering how exactly the second mode is going to work in-game, wonder no more as the developers have now posted a rather lengthy gameplay preview. Have a look, it's quite an entertaining video:

Besides this preview, Creative Assembly has also announced that Total War: Three Kingdoms will not have naval combat, much like Total War: Warhammer 1 and 2. This has left a lot of fans upset given that one of the most exciting battles of the time happened on a river, though I have to admit I don't share the sentiment as even Shogun 2's supposedly excellent naval combat ended up being more of a chore than anything else for me. That said, if Creative Assembly is not working on naval combat, I do hope they'll be putting a lot more resources into the standard combat system in order to make it shine far brighter than both Warhammer and Rome 2 combined.

Whatever the case may be, we'll have to wait for a while to find out as Total War: Three Kingdoms is set to arrive in the Spring of 2019, though no exact date has been given just yet. Once more information gets released I'll make sure to let you know, but until then you can learn a bit more about Three Kingdoms by visiting Steam.