Tiny Tina's Wonderlands official artwork and logo

[Update]: Tiny Tina's Wonderlands has now been unleashed, and so far it's looking quite solid.

Inspired by Borderlands 2's highly popular DLC Tiny Tina's Assault on Dragon Keep, the upcoming Tiny Tina's Wonderlands is a colorful and wacky homage to the RPG genre. What this means in gameplay terms is that you'll be able to build your character by mixing and matching talents from six different classes, scour the world in search of treasure to hoard and quests to complete, slice and dice your way through all sorts of baddies, and naturally, play around with an absurd amount of procedurally generated weapons.

What all of this madness looks like in action, however, that you can find out through the recently posted and rather lengthy developer preview. Have a gander, it's about as explosive as you might expect from a Borderlands spin-off:

While Tiny Tina's Wonderlands seems like exactly the kind of sequel I was hoping Tiny Tina's Assault on Dragon Keep would get, there is one thing that worries me greatly - the bullet-spongy enemies. Baddies taking forever to kill has been a consistent problem throughout the Borderlands series, though it's thankfully something that only really appears in the late-game in order to give players a bit of a challenge.

In this preview, however, even lowly level 11 enemies seem to be taking incredible amounts of damage without even breaking a sweat. Not only does this make all of the weapons and abilities feel like they're shooting blanks, but it also slows down the pace of the combat and makes everything a bit messy. As such, I can only hope this was a random fluke and that the final game will strike a much better balance.

Whatever the case may be, I'll make sure to let you know once Tiny Tina's Wonderlands arrives this March 25th. Until then, you can read a little bit more about it and its gameplay style over at the official website.