Crash Bandicoot N. Sane Trilogy screenshot of crazy-looking Crash

It's fairly common for games to get delayed, especially when we're talking about massive, multi-platform projects. What doesn't happen even remotely as often, however, is that a game's release date gets pushed forward, yet this is exactly what's currently happening with the Crash Bandicoot N. Sane Trilogy.

According to a recent developer update, the N. Sane Trilogy will be coming to PC, Xbox One and Nintendo Switch nearly two weeks early, or on July 10th to be specific. A relatively minor shift in the grand scheme of things, but it's always good to see projects go so smoothly the developers are fully confident in releasing them early. What the end result is going to be like, I have no idea, but I must admit I'm looking towards the PC version with even more enthusiasm now. 

As far as the actual game is concerned, the N. Sane Trilogy will bring with it a variety of visual improvements and support for modern resolutions, re-recorded dialogue and a reworked soundtrack, a unified save and menu system, time trials for all three games, as well as some minor tweaks to the gameplay mechanics. Most of these changes have been well received on the PS4 version, though I've seen quite a few complaints about the new jumping mechanics as they've apparently made the original Crash Bandicoot even harder. I haven't played the new version myself so I can't exactly comment on that, but I suppose it's one of those "you have to get used to it" sort of things.

Either way, if you would like to learn more about the N. Sane Trilogy, or just follow the announcements leading up to its arrival, you should head on over to either the official website or Steam.

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