Overwatch screenshot of the Archives Pharah skin

[Update]: Overwatch's next experimental update will be looking to reduce the power of Crowd Control effects across the board.

A mere few days ago Blizzard updated the experimental game mode with numerous changes to Ashe, Pharah and Mei, as well as some minor adjustments to Genji and Reinhardt. These tweaks must have gone over extremely well with the playerbase as Blizzard has just done something quite a bit out of the ordinary - they have already ported them over the the live version of Overwatch!

So if you're like me and you're a big fan of Ashe, this is the update for you. Pretty much every single bit of clunkiness has been removed from her weapons and abilities, while their raw power has been increased considerably in order to better place Ashe between McCree and Widowmaker. Here's what exactly has changed:


The Viper

- Magazine size increased from 12 to 15

- Shots no longer queue up the next shot if pressed slightly before recovery has finished

- Unscoped shots to reach maximum spread increased from 4 to 6

- Unscoped shots can now be fired much more quickly after firing a scoped shot

- You can now start reloading much more quickly after firing a scoped shot


 Shuriken (Secondary Fire)

- Recovery lowered from 0.75 to 0.65 seconds


 Endothermic Blaster (Primary Fire)

- Maximum ammo reduced from 200 to 120

 Endothermic Blaster (Secondary Fire)

- Ammo cost reduced from 20 to 10


 Rocket Launcher

- Explosion damage increased from 65 to 80

- Impact damage decreased from 55 to 40



- Steadfast passive knockback resistance reduced from 50% to 30%

On a bit of a different note, it's also worth mentioning that Blizzard has released all of Echo's cosmetics onto the PTR. As such, I fully expect Echo to either arrive later this week, or early next week depending on how fast Blizzard can patch up the last few of her bugs.

The Overwatch team is also looking at making significant changes to the Competitive Map Pools, though they haven't announced what their plans are just yet. The details will be coming in the next few weeks, but I can only hope they'll scrap the concept entirely as playing on the same few maps over and over again just isn't all that fun.

Once more information becomes available I'll make sure to let you know, but until then I hope you have fun with the newly buffed heroes!