Overwatch official artwork showing off Wrecking Ball

After spending quite a bit of time on the PTR, Overwatch's cutest and quite certainly strangest hero has now finally made his way to the live servers. As you're probably well aware from the image above, Wrecking Ball is a sentient, highly intelligent hamster piloting a deadly and ridiculously mobile mech. While I'm not a big fan of Wrecking Ball as a character, his gameplay style more than makes up for any shortcomings as it's just the perfect blend of mobility and burst damage.

If you have no idea what I'm actually talking about, allow me to share with you the recently posted trailer. It's fairly brief and all of the abilities are obviously exaggerated, but it'll still give you a pretty darn good idea of what Wrecking Ball is capable of. Have a gander:

Besides our furry little friend, this update has also brought in some much-needed balance changes for DPS heroes. Hanzo's Storm Arrows have been nerfed, all sorts of heroes have received improvements to their damage falloff, while the eternally contentious Sombra has gone through yet another mini-rework.

You'll find the full list of changes over at the official website, but for now here are all of the major hero tweaks:

General

• Bastion

- Configuration: Sentry and Configuration: Recon - Minimum damage at max range increased from 30% to 50%.

• McCree

- Peacekeeper - Minimum damage at max range increased from 30% to 50%

• Mei

- Endothermic Blaster - Removed all damage falloff from her secondary fire projectile

• Soldier: 76

- Heavy Pulse Rifle - Minimum damage at max range increased from 30% to 50%

• Widowmaker

- Widow's Kiss - Now has damage falloff applied on her automatic primary fire (50% at max range)

Developer Comments: The goal of these changes is to slightly reduce the impact of damage falloff on mid-range weapons. While assessing falloff mechanics across the board, weapons intended primarily for close-range combat benefited too greatly from lowering their falloff restrictions. We also normalized a couple of outliers in that Mei had a long-range travel time projectile with falloff applied and Widowmaker's automatic fire did not have any.

Hanzo 

• Storm Arrows

- Duration reduced from 6 to 5 seconds

- Cooldown increased from 8 to 10 seconds

Developer Comments: Hanzo’s new kit has proven to be a bit too powerful, especially his new Storm Arrows ability. We’re lowering the frequency that he can have this ability available to make it more reasonable to play around.

Sombra

• Stealth

- Now lasts indefinitely

- No longer can contest objectives while invisible

- Movement speed buff decreased from +70% to +50%

• Translocator

- Now lasts indefinitely

- Can now be destroyed (has 5 health)

- Radius reduced

Developer Comments: These changes allow Sombra to more easily play as an infiltrator and scout for her team, as well as give her time to pick and choose when to reveal herself to ambush her enemies.

As for the future, you can expect to see a variety of changes to the support heroes. Mercy will be getting her healing power reduced, Ana's ultimate will heal her target for 300 upon cast, Lucio's auras will be larger and his ultimate more powerful, Brigitte's stun cooldown will be going slightly up, and Moira's resource regeneration will also be getting a bit of a boost. It's pretty exciting stuff, so if you're interested in learning more you should on over here.

Have fun with Wrecking Ball, and remember, don't anger the hamster!

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