Overwatch screenshot of Hanzo with his default skin

After the last developer update was disappointingly nothing more than "we're working on new stuff", I am very glad to say that Blizzard has taken the criticism to heart. As such, today's developer update is all about the various popular topics that have been appearing in the Overwatch community time and time again.

So if you're interested in Jeff Kaplan's thoughts on onetricks, as well as the balance of niche heroes such as Hanzo, Mei and Symmetra, you'll find the latest developer update right below. On the other hand, if you don't have enough time to watch the video, I'll also add my brief summary. Have a look:

Toxicity

Since the new reporting features went live the amount of chat abuse has gone down considerably.

Players seem to have more faith in the report system as the number of reports has gone up by 20%.

Blizzard is proactively looking for toxicity on Youtube, Twitch, and social media.

Hero Balancing

Mercy nerfs are trying to make resurrect feel less like a second ultimate. If Mercy ends up being too weak, don't worry, Blizzard will buff her back up.

Junkrat nerfs aren't trying to reduce his power level, but rather make him less random and annoying to fight.

Hanzo's scatter arrow is a big point of contention among the team right now. They are looking to either rebalance or rework it entirely.

Mei is currently a situational hero and that's okay with Blizzard, but she might need a bit more power.

The idea is for all heroes to have a place in the game, but not necessarily be played all of the time. In other words, don't onetrick a situational hero as you're going to be negatively impacting yourself and your team.

Symmetra is currently a very situational character and much like Mei that's also okay, but she still needs some improvements.

That's pretty much the long and short of it. There's not a lot of concrete information here so I won't go into much speculation, but it's good to hear that Blizzard is looking at some of the more problematic heroes, with Hanzo being the best example. I love playing him, but right now he's completely outclassed by most other offensive heroes, yet can never really get buffed because scatter arrow is such an obnoxious ability. 

What exactly will happen with all of the heroes mention above, I'm afraid nobody outside of Blizzard really knows, but whatever it is it's certainly better than being stuck in utter mediocrity. As for when these changes will come, Blizzard hasn't said anything, but I wouldn't expect them any time soon given that it seems like they're still in the internal testing phase.