Artwork for Mercy from Overwatch

If you're sick and tired of Mercy being in every single game, Arcade or Competitive, you'll be glad to hear that Blizzard has announced some much-needed nerfs. According to the latest PTR patch Mercy's Resurrect will now take 1.75 seconds to complete, during which she will be slowed down by 75%. Knocking her back, stunning, hacking, or killing will result in the Resurrect failing and the ability going on cooldown. In other words, you will have to protect the Mercy or Resurrect is just going to result in another person dying!

As for Ana, you'll also be glad to hear that her damage is going up to 70! This might not sound like much, but that 10 damage increase gives her the ability to kill 200 HP heroes in three hits, and most importantly of all, it allows her to singlehandedly kill most sleeping targets. I'm not sure how much this is going to improve Ana's lacking winrate, but its certainly a step in the right direction, and one that I am very happy with.

These two changes are already on the PTR, and if you're interested in the full patch notes I'll add them down below. Hanzo is not so lucky when it comes to changes, however. According to Jeff Kaplan Hanzo is currently a mediocre hero that requires help, yet they cannot really buff him because of how annoying Scatter Arrow can be in certain situations. He's being heavily discussed right now, and while no changes have been announced just yet I think its fair to say we'll be getting a Hanzo rework at some point in the future. Scatter Arrow is probably going away, while Hanzo himself will most likely receive a combination of buffs to his mobility and sustained damage, both problems he compensates for with an overpowered Scatter Arrow.

And finally, allow me to leave you with the most recent patch notes. Have fun on the PTR!



Biotic Rifle

- Damage increased from 60 to 70

Developer Comment: Ana has been outshined by other support heroes lately. Boosting her damage will help her defend herself and make her more threatening to the enemy team.



- Cast time increased from 0 seconds to 1.75 seconds

- Mercy’s movement speed is now reduced by 75% while casting

- Can now be interrupted when Mercy is knocked back, stunned, or hacked


- When activated, Resurrection no longer has a cast time

Developer Comment: We feel that Mercy’s recent rework has been successful, but her Resurrect ability still feels too strong and frustrating to play against. Now that it has a cast time, there is more room for enemies to counter the ability. However, casting Resurrect happens instantly when Valkyrie is active. This should make her feel powerful when she transforms on the battlefield.


Fixed several issues that prevented the announcer voice lines from playing correctly in Competitive, Elimination, and Capture the Flag game modes

Fixed an issue causing Roadhog’s Chain Hook to latch on to enemy players for longer than intended