Overwatch 2 screenshot of Bastion firing upon Mei wall

[Update #2]: Overwatch 2 devs have detailed the Doomfist and Orisa reworks ahead of the April 26th Closed Beta.

[Update]: Blizzard has unveiled Sojourn's origin story in preparation for the upcoming Overwatch 2 beta.

Since finding enough tanks to start a match has been a consistent problem in Overwatch for the past few years, Blizzard has opted to make Overwatch 2 a 5v5 affair. Naturally, since each team will only have one tank, all of the current tanks have undergone reworks in order to beef up their survivability, utility and even damage output.

According to the freshly released developer update, it also looks like the classic Overwatch maps will be going through a similar process! While the exact details are still few and far between, you can expect to see a bunch of new cover added to the various maps, as well as potentially even lighting changes to make certain areas easier or more difficult to see.

Personally, I'm incredibly happy to hear that because my main concern with Overwatch 2's competitive mode was the impact snipers would have on each match. After all, without there being an off-tank to keep someone like Widowmaker in check, she can just casually delete the entire enemy team without them being able to do much of anything in return.

With additional cover being added to the maps, however, that is most likely going to be a whole lot harder. This goes doubly so if some of the cover is placed in such a way that it breaks up the extremely long sightlines on maps like Ilios, Junkertown or Havana.

Once we get some actual examples of the reworked maps, and heroes for that matter, I'll make sure to let you know. Until then, you can read a little bit more about the principles behind Overwatch 2's map design over at the official website.