Hardspace: Shipbreaker official artwork along with the logo

After about two years in Early Access, the space-based 'faffing about' simulator is now slowly getting ready for its big Update 1.0. Once it arrives at some point in Spring 2022, the official launch will bring with it the conclusion of Hardspace: Shipbreaker's storyline, as well as the long-awaited ability to save ships in progress. 

Additionally, since one of Hardspace: Shipbreaker's major issues are the ever-present bugs, Update 1.0 will also bring with it "tons and tons of bug fixes, optimizations and stability improvements." And just for good measure, there will also be a variety of tweaks to the in-game progression in order to make players less impacted by the randomized salvage value and composition of ships.

Unfortunately, there is one bit of bad news as well. In order to accommodate these new changes, existing progress will need to be reset. On the positive side, there will be plenty of tweaks to portions of Act 1 and 2, so replaying it all should be a noticeable more polished experience.

Once we get a proper release date, I'll make sure to let you know. Until then, you can read a little bit more about Hardspace: Shipbreaker's journey towards launch over at Steam. Enjoy, and I'll leave you with the brief trailer for the most recent Atlas Tugged update.