While I'm sad to see it go I can't say its unexpected. Their goal was to offer an alternative to GTA: Online, one without microtransactions or limits on what you can do and mess around with.

And as you might imagine they've recently got a take-down notice and are now shutting down all development for the mod.

This really sucks.

I don't blame Take 2, they are obligated to do this, both out of their own interests as well as to protect their copyright. That however doesn't make any of this go down better.

GTA: Online annoys me greatly, not because I hate GTA but rather because of the frankly insane amounts of in-game money you need to accomplish anything. The payouts that once allowed me to actually have fun have been nerfed multiple times over the course of the game's life so these days whenever I log in all I see is a huge amount of things I can NOT do because I'm too virtually poor. And if I wanted to play that game I'd just go outside.

I might be cynical to assume this is all there to sell microtransactions but whatever the reason GTA's online mode is a complete opposite of what the single player is. Instead of it simply being a sand box you can run amok in with friends its gated behind the worst MMO traits, grind and paying to skip grind.

Hopefully you can now see why GTA:MP shutting down is such a sad event. They wanted to create a multiplayer mode that the game deserves, and for that they had to be removed.

Below you will find a part of their good bye message:

"Hello Folks,

today, we write you broken-hearted.

Take2 Interactive Inc. have contacted us and they asked us to stop GTA:Multiplayer, because from Take2’s point of view GTA:MP is a rival of their business. Grand Theft Auto and all its content is produced by Rockstar Games Inc. and published and owned by Take2 Interactive Inc. We, as developers, respect other developer’s intellectual property and their legitimate interests. Rockstar’s developers have invested so much time to create this beautiful game. We have repeatedly stated our position: We are not going to cross this line, we won’t damage them.

This was not an easy descision to make, because we have worked more than 2 years on GTA:Multiplayer. A lot of new friendships are created through it and we all have learned a lot during that time.

We clearly see that this may not only result in problems for us, the mod creators, it even may result in a Social Club ban for you, and this is something we do not want to be responsible for. We always respected the copyright of others, and we will not stop doing so.

And thats their right. And rightfully. They have to protect their own interests and those they have planed for GTA:O and further GTA games.

This may sound now that we never got supported and everything is a lie. If you think so now, that’s not true. We were in contact with Rockstar Games and got feedback from them. But you have to see that Take2 Interactive Inc. is the publisher and Rockstar Games only the developer.

We have never endorsed piracy, infact we encouraged the buying of the game and never touched Rockstar Social Club as other modifications did or still do.

We had a great time being able to develop GTA:Multiplayer, we implemented Javascript and Node.js with a dynamic Scripting system which supports all OOP scripting languages, Chromium Embedded Framework, own network library and more.

All we ever wanted is to increase the experience and gameplay feeling of Grand Theft Auto V, we tried, we did our best, we were close to a release, but unfortunately we were not able to make it."