Dota 2 artwork of Naga Siren fighting against Medusa

If you haven't played Dota 2 in a while, you might want to come back and check out the newly released Update 7.20. As is tradition with all of the major Dota 2 patches, this one has brought in a veritable treasure trove of changes to both the core gameplay mechanics and the heroes themselves.

There are far too many balance tweaks for me to cover in brief, so if you're interested in losing around 30 minutes while frequently muttering "well, now that's interesting," you should head on over to the official website. What I will share, however, is a couple of highlights from the more general changes. It's not going to give you the whole picture, but it'll at least give you an idea of just how vast this update is. Have a gander:

Map Changes

Map has been reworked

Deny Mechanics

Denies no longer give the denier 25% XP

Creep denies now give the denier 20% of the gold bounty [?]

Teleporting

Added a new dedicated inventory slot to hold Town Portal Scrolls [?]

Boots of Travel: No longer shares cooldown with Town Portal Scrolls. Upon teleporting, +10 seconds are now added to your Town Portal Scroll cooldown

Hero Selection

Removed Daily Bonus Hero concept

Random once again picks from the entire hero pool, but now ignores your 25 least played heroes [?]

Random can now only be used for the first two hero picks on your team

Hero Kill Bounty XP

Killing Sprees now give an XP bonus ranging from 200 to 1250

Reworked and simplified XP hero kill bounty system. No longer includes a team XP component 

Mana and HP Regen

Reworked Mana and HP regen from attributes. They are no longer multipliers of your regeneration values

Spell Immunity and Dispels

Numerous abilities now no longer pierce spell immunity: Curse of Avernus, Acid Spray, Bloodrage, Thirst, Elder Dragon Form, Lycan Wolf Cripple, Epicenter, Entangling Claws, etc.

Misc Changes

Day/Night cycle increased from 4 minutes to 5 minutes

Scan no longer ignores units in the Roshan pit

Removed movement speed modifiers from spawned creeps (most important for the early game creeps on side lanes)

Lifesteal amount is no longer limited by the current HP of the target and uses the full damage you are dealing instead

Item Changes

Phase Boots: Item Reworked

- Reworked to no longer have an active. Now passively gives you movement speed bonus, collision phasing and turn rate anytime you issue an attack to a target. Buff dispels whenever you move elsewhere and cancel your attack. Maximum range of 900 for attack orders. [?] This has no cooldown. Buff lingers for 0.5 seconds

Ring of Aquila: 

- Removed Ring of Aquila from the game

As you can see just from this small batch of changes alone, this is a pretty darn massive update, and one that is going to shake up the entire metagame. So if you feel like giving Dota 2 another try, or just starting for the very first time, this would be an excellent time to do so as everyone is still adjusting to all of the new changes and their effects.

You can learn more about Update 7.20, as well as Dota 2 itself, by visiting the official website. Have fun, and don't be afraid to experiment with new combinations!

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