Doom Eternal screenshot of the new empowered demon

Even though it has arrived a bit too late for most of its playerbase, Doom Eternal's latest update has just brought in a rather nifty new feature - Empowered Demons. Whenever a player is killed in the singleplayer campaign, the demon that brought them low will be greatly strengthened and transported to another player's game in order to see if it can continue its killstreak.

Should you manage to take out the Empowered Demon yourself, you will not only be granted a ton of health and ammo, but also a good chunk of progress towards in-game events. However, if you prefer to have a completely even playingfield with no significant randomness, there is also a simple on/off option to toggle Empowered Demons.

Besides the big boys, the update has also brought in the Precious Metals event, as well as Echelon (read prestige) leveling that lets you continue unlocking fancy insignias even after you've hit Doom level 250. You can also expect to see a variety of quality-of-life improvements to the campaign, the most important of which in my eyes is the removal of difficulty damage scaling for both water and slime. Such a small change in the grand scheme of things, but certainly a welcome one!

For those of you that aren't exactly fans of the style of anti-cheat Riot's Valorant uses, I'm afraid I also have some bad news. Doom Eternal's update has brought in the Denuvo Anti-Cheat software that uses a kernel-mode driver and is required for playing Battlemode (and supposedly even singleplayer) on PC. While certainly intrusive, the one bit of good news is that the driver only starts when Doom Eternal launches, and stops when the game closes for any reason.

You can learn a little bit more about it, as well as the Doom Eternal update itself, over at the official website.