Screenshot of Epic Games' MOBA Paragon

While Fortnite is growing at an absolutely ridiculous rate, Epic's previous game Paragon has not been as fortunate. It launched as an extremely solid proof of concept, but despite being in Early Access since March of 2016 it has still not managed to live up to its potential. As such, it sadly won't come as much of a surprise to hear that Epic will be shutting down Paragon on April 26th.

The official reason, as you might expect, is the inability for Paragon to support itself given the constantly decreasing playerbase. After all, a MOBA game needs a really good matchmaking system in order to make it fun for everyone, and that is not exactly possible when there is only a small portion of the playerbase left. Here's the full, albeit somewhat small quote from the developers:

"Hey Everyone,

It’s with heavy hearts we’ve decided to close down Paragon.

We truly appreciate everything you’ve put into Paragon. We received many passionate ideas for where to take the game; the outpouring of thoughtful suggestions is another testament to this incredible community. 

After careful consideration, and many difficult internal debates, we feel there isn’t a clear path for us to grow Paragon into a MOBA that retains enough players to be sustainable.

We didn’t execute well enough to deliver on the promise of Paragon. We have failed you -- despite the team’s incredibly hard work -- and we’re sorry.

Thank you for joining us on this journey and for your dedication to Paragon."

To Epic's credit, they are handling this situation in the very best way possible - by offering everyone a full refund for any purchase! So if you've bought Paragon or any of the in-game items on either PC or consoles, head on over to the official website in order to request a refund. There doesn't appear to be any time limit in place, but I would still recommend you do so before April 26th, just to be on the safe side.

While I haven't played Paragon in quite a while, mostly because I found my place in Dota 2 and Overwatch, it is still incredibly sad to see a game simply fade away. All those characters, spells and maps are just going to go *poof* without there being any way to mess around with them after the fact. A real shame, but I guess that's the price we pay for multiplayer-only games that live and die by their player counts.

Please Log In to post a comment