Official artwork and logo for Deathgarden: Bloodharvest

One would think that if anyone is capable of creating a compelling, asymmetrical multiplayer game, it would be the team that had already managed to do just that with Dead by Daylight. Unfortunately, Behaviour Digital's newest game Deathgarden: Bloodharvest has not managed to impress players or maintain a decently sized audience, and as such is now being shut down.

"Over the past few weeks, our team has been rather quiet about the development of Deathgarden," reads the rather somber developer update. "Witnessing the decreasing player base, we’ve been working on finding solutions: we sought advice, considered many different scenarios, looked at various solutions, but unfortunately, none of them would change the fate of this project. Today, it is with a heavy heart that we’re announcing the end of Deathgarden’s development"

"This project made us go through a roller coaster of emotions, from the first version to the reboot, and we take pride in what we’ve accomplished. We grew a lot from the experience, as a team and as individuals, and we will keep on going, we will take risks and be innovative to meet our player’s expectations. As for the future, the Deathgarden team has been redeployed to other Behaviour projects, both live and unannounced."

In order to end everything on a high note, as well as give everyone a chance to experience Deathgarden, Behaviour has now made the game entirely free-to-play. Simply head on over to Steam, download yourself a copy, and you'll be able to see just what Deathgarden has to offer, as well as why it may have ended up underperforming. Just don't wait for too long as Deathgarden's servers will be closing down at the end of 2019! 

You can learn a little bit more about Deathgarden's twilight days, as well as follow any future updates, over at the official website.