Mirage: Arcane Warfare screenshot of the Vypress hero in combat

Mirage: Arcane Warfare is the spiritual successor to Chivalry: Medieval Warfare, though the highly-armored and constantly screaming knights have been replaced with a much more diverse cast of characters and plenty of destructive magic. But perhaps the biggest difference between the two PvP slaughterfests is that Mirage relies on predefined skills, weapons, and magical abilities, whereas Chivarly allows players to tailor their build in whichever way they desire. Both sides have their pros and cons, but its still something worth mentioning given how similar the two games are otherwise.

But rather than just describe what Mirage: Arcane Warfare is and isn't, let me share with you the recently posted launch trailer. Its fairly short, but it will give you a damn good idea of what kind of game you're getting into. Have a look:

I obviously haven't played the full version given that it hasn't launched yet, but I did spend a bit of time with the closed beta. And if you're interested in my opinion, its basically the same one i have for Chivalry. Both games have tons of potential and are really fun to play in short bursts, but they do suffer from a variety of minor issues and balance quibbles that make any sort of long play-session overly frustrating. If you're a fan of Chivalry chances are you'll enjoy Mirage as well, but just don't expect perfection as Mirage is most definitely flawed.

If you would like to learn more about Mirage, or just read some user reviews once they become available, you should head over to either Steam or the official website. And as a final note, here are some refreshingly colorful images:

Mirage: Arcane Warfare running away and crystals

Mirage: Arcane Warfare flaming sword from the Tinker class

Mirage: Arcane Warfare screenshot of a flying magical carpet