[Update]: Dead Cells' second DLC, Fatal Falls, is set to launch this January 26th.
In an effort to improve its replayability even further, as well as make things a bit easier for beginners, Dead Cells developers have now released a rather extensive balance update. The definitive highlight is the smoothed out difficulty progression that should make it so new players don't just hit a wall at 2BC (two Boss Cells) and then proceed to die over and over and over again until they quit.
Under the new system, 0BC has been made slightly more challenging in order to teach new players the ropes, while the difficulty curve between 0-5BC has been adjusted to remove any massive spikes in difficulty. So while these changes make things more reasonable and approachable for beginners, veteran players should still find plenty of challenging content to mess around with.
The "Update of Plenty" has also reworked the merchant and in-game economy in order to make things a bit more intuitive, as well as greatly adjusted crossbows and how often scrolls appear in early biomes. You can find all of the details, including the full patch notes, over at Dead Cells website.
If you prefer the short version, however, you can learn a little bit more about the update through the newest developer vlog. Have a listen:
As for Dead Cells itself, it's currently 40% off as a part of the Steam Summer Sale, so if you ever wanted to give it a try, this would be a good time to do so. Have fun!