After many months of announcements and teasers the Skyrim Special Edition has finally arrived to Steam, Xbox One, and Playstation 4. It brings with it improved visual and audio quality, remastered art and effects, as well as a whole slew of changes aimed at making mods even more powerful than ever before.
To be perfectly honest the graphical difference on the PC isn't that massive, but at the end of the day I don't think anyone can really complain about a free update of this size (it will be granted to you for free if you already own Skyrim and its DLC). But if you're interested in how much it has changed for the consoles, or just what Skyrim looks like these days, here's the recently posted comparison video:
I didn't try it out myself, mostly because it would break my carefully balanced tower of mods, but I did just check out a stream in order to see what the Special Edition is all about. Well, when Bethesda said Special Edition, the emphasis really was on 'special'! During the first two minutes of me tuning in I've seen the prison cart launch itself straight into the air once it hit a bump in the road, one of the fellow NPCs fall straight through the ground instead of being executed (does this count as him being saved?), and the dragon ended up not being synced properly with his roars producing a rather bizarre effect.
What I'm trying to say is that Skyrim Special Edition is your standard Bethesda release - full of bugs! So even if you're the biggest fan of Skyrim, heed my advice and give them a week to fix all of the major issues and for the mods to get ported over, and only then jump in. And for the more adventurous among you, good luck!