Resident Evil 2 artwork showing both Leon and Claire

Unlike the most recent Resident Evil 1 remaster, the Resident Evil 2 remake is not exactly a faithful recreation of the original horror classic. In fact, the new Resident Evil 2 has changed so many fundamental aspects of the original that I would say it's fair to treat them as two similar, yet still rather distinct games. However, while the Resident Evil 2 remake has definitely altered the formula, I am very glad to say that it not only manages to reach all of the same heights as the original, but occasionally even exceed them!

So if you're curious about where exactly the two versions differ, as well as what the Resident Evil 2 remake has to offer, allow me to share my thoughts now that I've spent a good chunk of time exploring its zombie-infested hallways.

Artwork of Geralt and Meve from Thronebreaker

Gwent's singleplayer campaign Thronebreaker was supposed to arrive nearly two years ago, but due to a series of unfortunate circumstances it ended up being delayed over and over again. By the time Gwent's second major rework was announced around half a year ago, I was just about ready to write Thronebreaker off completely. As such, I hope you can understand just how pleasantly surprised I was when Thronebreaker not only came out, but ended up being a pretty darn enjoyable game as well!

So if you're curious about what Thronebreaker has to offer in terms of gameplay and story, as well as where exactly it falls flat on its face, allow me to share my thoughts after a rather long and eventful campaign.

World of Warcraft: Battle for Azeroth artwork showing off Talanji and Jaina facing off

Throughout my first review for World of Warcraft's Battle for Azeroth expansion I have detailed my thoughts on the leveling experience, story, Azerite Armor, World Quests and Island Expeditions. This time around, however, I will be focusing on Battle for Azeroth's end-game, longevity and some of the major problems Blizzard will have to tackle in the relatively near future.

So if you're wondering what exactly Battle for Azeroth's dungeons and raid have to offer, as well as how did the new Warfront and World PvP features fare, allow me to share my thoughts after spending a rather significant amount of time across various characters, both Horde and Alliance.

World of Warcraft: Battle for Azeroth official artwork showing an Orc and a Human

[Update]: My second Battle for Azeroth review is now live. Give it a look if you're interested in seeing what the dungeons and raid have to offer, as well as whether the new World PvP and Warfront features have ended up panning out as expected.

After an entire expansion filled with demons and universe-devouring threats, Battle for Azeroth has now brought World of Warcraft back to its basics, back to the age-old conflict between the Horde and the Alliance. Perhaps most importantly of all, it has also replaced the fel green and dark brown wastelands that have dominated most of Legion's end-game with the much more pleasant and colorful islands of Zandalar and Kul Tiras.

So if you're curious about what exactly Battle for Azeroth has done to improve upon Legion's success, as well as where it fumbles and falls flat on its face, allow me to share my thoughts after experiencing pretty much everything that's currently available. As for raids, mythic keystone dungeons and the new PvP zones, I will cover them in a subsequent review once they're finally available.

Monster Hunter: World artwork of a giant drake attack

Monster Hunter: World has been available on consoles for quite a few months now, while the PC version was held back in order to ensure a fully polished experience. Now that it has finally arrived, the big questions are: has Monster Hunter: World been worth the wait, and is the PC port any good?

The simple answers would be "yes" and "kind of", but since that doesn't exactly tell you much about Monster Hunter: World's strengths and flaws, allow me to share some of my thoughts after spending a rather considerable amount of time chopping up dinosaurs and adorning my character with enough spikes to shame a World of Warcraft Orc.

Close up screenshot of our main character from Warhammer 40k: Inquisitor - Martyr

Warhammer 40,000: Inquisitor - Martyr is an action-RPG that combines the grim darkness of the Warhammer 40k universe with the randomly generated levels and loot of the Diablo series. What this means in gameplay terms is that you will spend most of your time wondering across large levels filled to the brim with enemies, blowing said enemies apart with a variety of weapons, and naturally, collecting more loot than the human body could ever hope to carry.

However, if you're wondering how exactly Inquisitor - Martyr stacks up to its ARPG competition, as well as where it strays from the Emperor's light, allow me to share my thoughts after a quite a few hours of hacking and slashing.

Dark Souls Remastered official artwork and logo

Dark Souls is without a single doubt my favorite game of all time, and one that I've played through more than a dozen times by this point. It may have inspired many sequels and similar games, but it's level design, characters and combat style remain as unique and refreshing as they were when it first launched.

All of this applies to Dark Souls Remastered as well, though it also comes with the added benefit of greatly improved performance, consistent 60 FPS, better online connectivity, and a variety of minor quality of life changes. While I'm saddened that some of Dark Souls' least interesting locations have not been enhanced, locations like Lost Izalith or the Valley of Drakes, Dark Souls Remastered still manages to stand proudly as a more polished and stable version of the original.

So if you're curious about what exactly has changed and whether the Remastered version brings enough to the table to be worth the asking price, allow me to share my thoughts now I've explored everything it has to offer. Oh, and if you've never played Dark Souls and you're wondering what all of the fuss is about, I'll do my best to answer that question after the Remastered edition review.