Warhammer 40,000 Inquisitor - Martyr official artwork and logo

Warhammer 40,000 Inquisitor - Martyr is an action-RPG that combines the grim darkness of the Warhammer 40k universe with the open-ended nature of the Diablo series. What this means in gameplay terms is that you will explore vast randomly created levels, collect more loot than any cargo ship could possibly carry, mess around with a variety of unique weapons and abilities, and naturally, mow down hordes upon hordes of Chaos servants and their demonic buddies.

Despite releasing onto Early Access only a short while ago, Inquisitor - Martyr already shows great promise. Its obviously unfinished and unpolished, but beneath all of that lies a remarkably enjoyable ARPG. So if you're interested in finding out what the current version of Inquisitor - Marty is all about, and what still needs improvements, allow me to share with you my thoughts after spending quite a few hours with it.

Guild Wars 2: Path of Fire screenshot of a player riding a gliding Manta Ray

Guild Wars 2's Path of Fire expansion is set to arrive this September, bringing with it a whole bunch of new content. You'll be able to explore the vast regions of the Crystal Desert and the nearby kingdom of Elona, mess around with nine new Elite Specializations such as the Spellbreaker or Mirage, fight against the Human god of war Balthazar and his hordes of metallic minions, and perhaps most importantly, ride a variety of mounts that all come with their own unique spells and effects!

While the most recent Open Beta featured only a tiny portion of what Path of Fire has to offer, the things I saw filled me with a great deal of hope for Guild Wars 2's future. So if you're interested in learning what the new content is all about, and how exactly the mount system differs from all of the other MMOs, allow me to give you my thoughts after quite a few hours with the Open Beta.

Aporia: Beyond the Valley screenshot of some lovely locations at night

Aporia: Beyond the Valley is a relaxing first-person puzzle-adventure set in a world full of ancient technology and long-overgrown ruins. It is going to be up to you to discover what caused the downfall of the once great civilization, what exactly the miraculous and life-giving amber fluid truly is, and most importantly of all, who in the world are you?

So if you're a fan of exploration games and you're interested in going on a journey that will take you through some truly memorable locations, allow me to share with you my thoughts on Aporia now that I've finally reached the end myself.

Gwent artwork featuring Geralt and Ciri playing a match

Gwent has undergone a massive transformation from a simple mini-game in The Witcher 3 to a fully standalone game, but all of that pales in comparison to the amount of changes that happened between the Closed and Open Beta. All of the factions have been redesigned, all of the cards rebalanced, and most of the special effects have been changed in order to promote a wider variety of playstyles.

So if you're wondering what exactly is the current state of Gwent in regards to balance, the free-to-play experience, and the overall enjoyment one gets from playing a match, allow me to give you my thoughts after spending about 30 hours with the Open Beta. Without spoiling too much, let's just say that it has been a giant leap in the right direction, and one that will most likely lead to a very bright future for Gwent.

Sniper Ghost Warrior 3 official artwork and logo

Sniper Ghost Warrior 3 is a bit of a curious game. It doesn't do anything special with its gameplay or story, and its open world content is some of the most generic I've seen in quite a while, yet despite all of this I found myself having a surprising amount of fun. As it turns out, being a super sneaky sniper is a strong enough premise on its own to not require anything truly revolutionary to make it enjoyable.

So if you're a fan of stealth/sniper games and you're wondering if Sniper Ghost Warrior 3 is something you might enjoy, allow me to give you my thoughts on the gameplay and story after a rather lengthy playthrough and you can hopefully decide from there.

Yooka-Laylee official promo artwork

Yooka-Laylee might just be the most realistic game I've ever played in my life. Its not the visuals or the movement that make me say this, but rather the simple fact that the camera perfectly recreates the feeling of being an iguana with a bat stuck on its head!

Despite this fairly massive setback Yooka-Laylee does manage to brush up against greatness every now and then, but the question remains, is it a worthy successor to Banjo-Kazooie and a collecathon you can really sink your teeth into? Well, that's not exactly an easy question to answer, as you'll soon realize.

Snake Pass screenshot of Noodle being an adorable little snake

On first glance you might think that Snake Pass is a colorful and charming 3D platformer, and you would be completely right, but beneath that veneer of kindness lies a deep hunger that can only be sated by the tears of countless players. Since there is no jump button, and since most collectibles are perched over humongous drops or pits of lava, you will need to master the controls and become one with the snake inside if you wish to last long. This process will most likely take you a while, but once it finally clicks you might just find that being a snake is far more complex and enjoyable than you could've ever imagined.

So if you're wondering whether Snake Pass is the type of platformer you might enjoy, and whether its gameplay mechanics are more than a simple gimmick, allow me to share my thoughts on what I've experienced throughout my journey to collect every single deviously hidden coin. And believe me when I say, collecting these things was quite the journey!

P.A.M.E.L.A. official promo artwork and logo

P.A.M.E.L.A. is an open-world survival-horror game set in the once utopian city of Eden, now nothing more than a breeding ground for otherworldly monstrosities. As you might expect given its genre P.A.M.E.L.A. features plenty of exploration and passive storytelling, resource management, and tense situations where combat might not always be the best option.

Much like the vast majority of survival games out there P.A.M.E.L.A. is currently in Early Access, which means it is both unfinished and unpolished. So if you're interested in finding out whether the current version of P.A.M.E.L.A. is even worthy of your attention, allow me to give you my thoughts on the gameplay presented so far, and you can decide from there.

Warhammer 40,000: Space Wolf official screenshot of the turn-based combat

Warhammer 40,000: Space Wolf is a challenging turn-based tactics game with some card game elements thrown in for good measure. It initially released for mobile platforms only, but has recently made its way to Steam Early Access as well. And don't worry, all of the pesky microtransaction nonsense has been sheared away.

Unfortunately, much like the majority of Warhammer 40,000 games out there Space Wolf is a mixed bag that will simultaneously excite and frustrate you. So if you're wondering whether this is the type of game you might enjoy, allow me to share my thoughts on what I've seen so far and you can hopefully decide from there.

Torment: Tides of Numenera official artwork

Torment: Tides of Numenera is an isometric story-focused RPG and a spiritual successor to one of the best games that have ever graced the genre - Planescape: Torment. Much like its predecessor Tides of Numenera features a vast amount of interesting characters, tough decisions, compelling stories, enough lore to fill out at least a couple of books, and as is tradition, completely unremarkable combat.

After spending well over a year in Early Access Tides of Numenera has now finally arrived in full. So if you're wondering whether it was worth the wait, and if its even remotely as enticing as Planescape: Torment, allow me to share my thoughts on everything I've experienced throughout my playthrough. And don't worry about spoilers as I've made sure to only use examples from the first couple of hours.