Destiny 2 official artwork

Ever since its original announcement Destiny 2 was pinned for a September 8th release date for both PC and consoles. However, according to the recent E3 presentation that is no longer the case. The console versions of Destiny 2 will be ready to launch on September 6th, while the PC version is scheduled for October 24th.

Additionally, there will be two beta periods for everyone to check out what Destiny 2 has to offer. Those that pre-order a PS4 version will be able to gain early beta access on July 18th, while the Xbox One pre-orders will get their turn on July 19th. After that the public beta test will begin on July 21st, though it will only last until July 23rd. The PC beta is planned for late August, though there is no specific date set right now.

Overwatch Horizon Lunar Colony map screenshot of the telescope

After spending quite a bit of time on the PTR it would appear that the Horizon Lunar Colony map is soon going to be ready for the live servers as well. According to the official Twitter the new map and its accompanying balance changes will be arriving on June 20th.

As for the balance changes, they are a bit... questionable. McCree and Reaper are getting some much needed buffs which is great, but Roadhog is getting reworked so heavily that both his functionality and playstyle are going to change drastically, and I'm not sure either of those is going to be for the better. You can find the full patch notes over at the Blizzard website, but for now here are all of the hero changes:

Doom screenshot of the original costume

While its multiplayer may be a bit on the generic side, Doom's singleplayer campaign was a pure pleasure to blaze through. As such, it really shouldn't come as much of a surprise to hear that id Software will be creating a VR version of Doom, titled simply as Doom VFR. Right now it has only been announced for the PSVR and Vive, but if it ends up selling well chances are it'll appear on the Rift at some point in the future as well. 

Since it was only just announced the details are a bit shaky, but what I can tell you is that its being designed to replicate Doom's gameplay as closely as possible.  In other words, expect to fight against ridiculous amounts of enemies at once, constantly move around in order to dodge enemy projectiles, and naturally, teleport all over the place in order to dismember any demon dumb enough to stand in front of you.

Dragon Ball FighterZ screenshot of Goku

After experimenting with a variety of genres and styles it would appear that Dragon Ball games are going back to their roots. As announced during this year's E3, Dragon Ball FighterZ is going to be a 2.5D 3v3 fighting game for both the PC and consoles.

While this might not be relevant to some, I am very glad to say that Dragon Ball FighterZ will be developed by Arc System Works. If the name alone doesn't ring a bell, you might know them from the Blaz Blue and Guilty Gear series of fighting games. In other words, they definitely have the talent to pull this off!

A Dwarf riding the hunter exclusive class mount

After a few months of teasers and plenty of time on the public test servers World of Warcraft's Update 7.2.5 has now finally arrived to the live servers as well. The Tomb of Sargeras raid, however, is only going to be opening its doors on Normal and Heroic difficulty next week, on June 20th.

As for the changes and additions, Update 7.2.5 has brought with it a new scenario featuring Chromie, the end of the 3rd PvP season, Black Temple as a brand new Timewalking raid, class-specific mounts as a part of the Broken Shore campaign, as well as a whole host of balance changes. If you're interested in all of the details, and there really is a ton of them, you can find what you seek on the official website.

Dishonored: Death of the Outsider official artwork

The Outsider is one of the most enigmatic and intriguing figures in the entirety of Dishonored's lore, so it should come as no surprise to hear that he is getting an entire standalone adventure dedicated to him. However, while I would personally love to find out more about him, the Death of the Outsider adventure will be focused primarily around trying to stab him.

In order to do this we will be taking on the role of Billie Lurk as she reunites with her mentor, the always awesome Daud, in an effort to plan out the most ambitious (and potentially suicidal) assassination the world has ever seen. Along the way you'll have to infiltrate underground fight clubs, contend with black magic cults, retrieve artifacts and rob banks, and pretty much wreak havoc across the entirety of Karnaca.

Life is Strange: Before the Storm official artwork and logo

Life is Strange is a surprisingly enjoyable adventure game that despite occasionally ham-fisted dialogue managed to get me heavily invested into its world and characters. As such, I am very glad to say that Life is Strange: Before the Storm has been announced as a prequel to the original story!

The details are still a bit shaky as Life is Strange: Before the Storm has only just been announced, but what I can tell you is that the story will be set three years before the events of the first game. This time around you'll be playing as the rebellious Chloe Price as you explore her unlikely friendship with Rachel Amber, though there will also be a small bonus episode covering Max's initial departure from Arcadia Bay.

Tyranny: Bastard's Wound official logo and artwork

As I've mentioned in my review for Tyranny there is a problem with the ending as it just doesn't offer a satisfying conclusion to the events that came before it. Back then I speculated the ending was either rushed to meet a deadline or was simply a set-up for some future expansion, and while we'll never know for sure the expansion has just been announced... and yes, it expands upon the ending!

Tyranny: Bastard's Wound will give us the ability to explore an all-new section of the world, centered mostly around an illegal settlement of those who have fled the devastation of the war. Besides the new storyline there will also be companion quests to learn more about the history and personality of Verse, Barik, and Lantry, as well as a whole bunch of new features and expanded content for the original game's disappointing third act. But perhaps most interestingly of all, there will be a new ending that explores what happens to those that remain truly loyal to Kyros!

Gwent artwork for the Weather Update

After being teased for about a week now Gwent's massive balance update has now finally arrived to PC and consoles. It brings with it nerfs to both golden weathers, a significant nerf to some of the most problematic gold cards such as Ciri and Villentretenmerth (I had to check his spelling 3 times!), the revival of Northern Realms as an actual faction, as well as a bit of a power shift for Skellige.

While I'm slightly worried Skellige's Savage Bear is going to end up being an incredibly problematic card since its buff to 6 power, overall I am incredibly happy with this update as its going to give rise to a whole new batch of decks. If you're interested in all of the details you will find the full patch notes over at the official website, or in the game itself.

Total War: Warhammer 2 Lizardmen fighting High Elves

The upcoming Total War: Warhammer 2 is the second game in a trilogy that is supposed to span the entire Warhammer Fantasy world. From what we know so far the action will take place in the "New World" and will involve the High Elves, Dark Elves, Lizardmen, and Skaven (though they are still not fully revealed) all fighting over the Great Vortex.

If you're interested in seeing what some of their armies might look like in-game you'll find the recently posted gameplay teaser showcasing a brief battle between the Lizardmen and High Elves right below. Do bear in mind that the framerate is somewhat unstable since this is still an early alpha, but things will get fixed by the time Total War: Warhammer 2 reaches release, much like how it happened with the original. Anyway, have a look: