UnderRail, a Fallout inspired Isometric RPG is leaving Early Access on December 18th

The old Fallout and DnD RPGs defined my childhood so when UnderRail showed up on Early Access some three years ago I was instantly drawn to it. Ironically enough it was the rather plain graphics the game had back then that really got my attention, my reasoning being that if they decided to release an Early Access game looking like that they must've had a deep and complex game beneath it. As it so turns out, I was right.

Now, three years later the graphics have been much improved, along with everything else, and UnderRail is getting ready for its release on December 18th.

Star Citizen Alpha 2 update brings multi-crew ships, FPS combat and space walking.

I might disagree with Star Citizen's business model of selling ships for real money but I can't deny how good they've been with the game's development. Frequent updates and constant communication are probably one of the main reasons Star Citizen is closing in on $100 million in funding, which as far as crowdfunding numbers go is out of this world.

Today's big update, simple titled Alpha 2.0, is bringing with it multi-crew ships, precision maneuvering, FPS combat, EVA (read as spacewalking) and a big ol' space station to explore. Mind you, Star Citizen is nowhere near finished but what they do have on display seems quite good.

This War of Mine update brings mod support and allows users to edit the entire game

As you might have noticed previously I am a big fan of modding, I believe they extend a game's lifespan way past what it would normally be and they tend to fix almost every issue I have with a game.

So it is with a smile on my face that I'm here to tell you that the very depressing This War of Mine now has full mod support. You can create and edit anything from items and weapons to scenarios and locations themselves.

Giants: Citizen Kabuto is a truly strange game, but it is free on GOG right now

I've tried Giants: Citizen Kabuto once before and let me tell you, despite playing it, I still have no idea what this game is supposed to be about exactly. It has space marines, sea witches, Kaiju, base building, tons of humor and both first person and third person shooting. How do you even begin to describe such a thing?

While it didn't sell well when it first released, Giants: Citizen Kabuto became a bit of a cult classic over the years. And given that its currently free on GOG I'd suggest you go and pick it up, you might enjoy its strange charms.

Path of Exile Talisman Update brings new items, bosses, leagues and much more

I've professed my love for all things Path of Exile quite clearly when they first announced their Ascendancy expansion, and while this update isn't the much awaited expansion it does bring with it a whole boatload (which only works as an analogy if you think of big boats, so do that) of new stuff.

In the update released today you can expect to see a whole new type of item, the incredibly powerful talismans, as well as new skills, items, bosses and so much more. Most importantly, with the update came two new leagues with their own self-sustained economies so if you wanted to try POE while being on even footing with the veterans, now is the time.

EVE: Valkyrie is a very pretty dogfighting game that supports VR

Can you believe that the Oculus Rift, an actual VR headset, is going to launch in the first quarter of 2016? That information still somehow shocks me every time I think about it, this must be older folks felt when everyone started getting smart phones all of a sudden.

My "old man" musings aside, the Oculus team has announced that EVE: Valkyrie is going to be bundled with the preorder version of the Rift and to commemorate the occasion there was an alpha gameplay video released, you can find it embedded below.

Project Phoenix, a Kickstarted JRPG/RTS hybrid is suffering delays due to poor planning

Despite the idea of an RPG/RTS hybrid being right up my alley I've never heard about Project Phoenix before, which is odd because during its run on Kickstarter it garnered over one million in funding so it was by no means a hidden little game.

Unfortunately it does appear that the project is suffering from numerous delays given that its initial release date estimate of 2015 is now being pushed back a lot further, to 2018.