If you're like me you probably ignored Luck on your first playthrough because who wants to hope for random chance to save you?

Well, it might surprise you considering the name but Luck in Fallout 4 is very consistent in its effects. Once you put enough points in to the crit & VATS related abilities you will become a whirlwind of death, constantly refueling your Action Points and Crit Charges while your enemies turn in to dust one by one.

Don't believe me? Allow me to change your mind:

Allow me to begin this by saying that Fallout 4 is a good game, maybe even a great game. The world, the exploration, the gunplay, the weapons and weapon modifications, its all excellent and it has kept me glued to the screen for over 20 hours now.

But after that many hours of play the numerous issues it has really started bothering me because I know that if they were fixed Fallout 4 would be massively improved. Whether they can or will be fixed at this point I don't know, but its worth a try anyway.

With that said, let's begin with number 1!

Ho boy, if you thought the Payday 2 community was angry when Overkill first added random stat boosts to paid skins, you've seen nothing yet.

Now, in Update 90, when you open a chest and get a random skin you not only have a chance for it to have an in-game stat boost, you also have a chance for it to give you (and your team) an experience and cash boost.

Space Engineers is one of those games I feel I should enjoy more but it never really clicked with me. This doesn't stop me from jumping in every time a new update arrives however.

And this time the patch is positively huge. Just the planets alone would've been enough to impress me. I mean, exploring fully destructible planets in your own space ship, what's not to like? Oh right, the giant space spiders.

[Edit] Since the writing of this article the expansion has also been released on the Chinese, Korean and Japanese servers.

In a move that surprised pretty much everyone Blizzard announced during this years Blizzcon that the Hearthstone expansion - The League of Explorers will be going live only a mere week later.

And now, a week has past and the first wing of the adventure, the Temple of Orsis is playable in the Americas region with the rest following soon.

Bored of waiting for the EU version to come online I opted to get a sneak peak with the NA client and my first impressions are quite good.

Fatshark, whom you might know as the developers behind War of the Roses, announced yesterday that Vermintide, their coop FPS/melee combat hybrid has reached 300,000 sales, an absolutely phenomenal number for an indie developer. And to celebrate this they are releasing their first DLC pack, Sigmar's Blessing, for free on December 3rd.

Vermintide is one of the rare few times (or so I like to delude myself in to thinking anyway) where I'm completely wrong about a game. I expected it to be yet another uninspired Warhammer game that is being released simply to cash in on its popular name. It didn't help that the early trailer made it look like a Left 4 Dead clone either. But I was wrong, oh boy was I wrong.

Impossible Creatures is a mad scientist themed RTS released in 2003 that simply had it all: Gorrilaphants, Whalebears, Rhinomantises, Tigermeleons, you name it.

But as time went on Relic switched to other projects and Impossible Creatures was slowly forgotten and rarely mentioned until it just appeared on Steam yesterday.