Cyanide's Call of Cthulhu official artwork showing the main character at the gates

Call of Cthulhu is Cyanide Studio's upcoming video game adaptation of the classic pen & paper RPG called (you guessed it) Call of Cthulhu. As is tradition with games inspired by Lovecraft's work, you can expect to see plenty of atmospheric locations, ancient mysteries to uncover, bizarre townspeople to avoid, and naturally, a hearty helping of otherworldy horrors and the madness that accompanies them.

For those of you wondering how all of this translates into gameplay, allow me to share with you the recently posted E3 trailer. It's not very long, but it'll at least give you a bit of an idea of what Call of Cthulhu is going to be about. Have a gander:

Overwatch official artwork showing off Wrecking Ball

While this would've sounded like the ravings of a madman a few weeks ago, Overwatch's next hero is going to be Wrecking Ball - a highly intelligent hamster piloting a ball-shaped mech that posses incredible mobility and firepower. A silly concept to be sure, but the actual gameplay behind Wrecking Ball is ridiculously entertaining, which is why I'm glad to say that he will be coming to the live version of Overwatch on July 24th!

As with all new heroes, Wrecking Ball will not be immediately available in Competitive Play, for obvious reasons. Instead, you will have around two weeks in order to practice your combos, discover all of the various grapple spots, and basically just learn how not to launch yourself straight into the Illios well. Given his skill ceiling I doubt two weeks will be enough, but it should at least ensure everyone has a basic understanding of what the hero does, and that is definitely a good thing for Competitive Play as a whole.

Far Cry 5 screenshot of the Lost on Mars DLC

While the premise behind Far Cry 5's Season Pass was delightfully cheesy, the three DLCs have unfortunately not managed to live up the legacy Far Cry 3: Blood Dragon has left behind. And yes, I intentionally said "three DLCs" as Lost on Mars, the third and final piece of the Season Pass, has now arrived for both PC and consoles alongside a barrage of mediocre reviews.

Before I say anything else, allow me to share with you the recently posted trailer. It'll give you a pretty decent idea of what Lost on Mars is all about, as well as what sort of alien bugs you'll be able to explode. Have a look:

Hollow Knight artwork of our character standing on a hill

Despite it releasing over a year ago, Team Cherry has continued to support Hollow Knight with new and interesting content, all of which came as entirely free updates! All of their hard work will culminate on August 23rd as Hollow Knight will be receiving its final and largest chapter - Gods & Glory.

The full list of changes has not been revealed just yet, but you can expect to see new and difficult bosses to contend with, new NPCs to chat around with, new secrets to uncover, new music to jam out to, and perhaps most interestingly of all, a whole new game mode to explore! You can get a little bit of a sneak peek by checking out the recently posted trailer. Have a look:

World of Warcraft: Battle for Azeroth artwork showing Teldrassil on fire

World of Warcraft's Battle For Azeroth pre-patch has now arrived to the American servers, while the rest of the world will be getting the update at some point tomorrow. Besides bridging the gap between Legion and Battle for Azeroth, the update will also be introducing a massive stat-squish to curb the overly inflated damage and health numbers, a new storyline that will culminate with the attacks on Teldrassil and the Undercity, the removal of Artifact Power and weapon traits, and the list goes on for a while.

If you're interested in all of the changes and additions, you'll find the full patch notes over at the official website. They are unfortunately a bit vague when it comes to specific balance changes, but given that pretty much every number has been adjusted I can't exactly fault Blizzard for deciding to not even attempt to cover all of it.

Monster Hunter: World screenshot of a close-up Drake attack

[Update]: Monster Hunter: World has now arrived on PC, and so far it seems pretty darn good!

After a rather lengthy wait, Monster Hunter: World will finally be coming to PC this August 9th. While all of the technical improvements and PC-exclusive features have not been announced just yet, you might be interested to hear that the minimum and recommended PC system requirements have now been posted.

You'll find the full list down below, and thankfully it appears to be fairly standard for a AAA game these days. The one thing I have to specifically highlight is that unlike Shenmue 3 and Soulcalibur VI, Monster Hunter: World will only require 20 GB of hard drive space, which should be easy enough to fit on any SSD. That little diversion aside, here are the system requirements:

Far Cry 5: Lost on Mars DLC screenshot of our character and a dead alien

After a fairly disappointing romp through Vietnam, Far Cry 5's second post-launch adventure Lost on Mars is coming this July 17th to hopefully redeem the entire Season Pass. As you might expect from the name alone, you'll have to thwart an alien invasion by shooting, melting, exploding or simply slicing through all sorts of Martian bugs!

While there is no gameplay preview available just yet, the recently posted teaser trailer should give you a pretty good idea of just how cheesy the Lost on Mars DLC is going to be. Have a gander:

Total War: Warhammer 2 Rise of the Tomb Kings official artwork

Despite Total War: Warhammer 2 being well received and having a massive fanbase, the pace of new DLC releases has been significantly slower than in original Total War: Warhammer. The two DLC packs unleashed so far, Rise of the Tomb Kings and The Queen and the Crone, are both of a higher quality than the first few DLCs from the original, but even so this situation has left a lot of people wondering whether Creative Assembly has overstretched themselves by trying to work on four games at once.

These questions have become so commonplace over the past few weeks that Creative Assembly has now come out to officially explain why the DLCs are arriving so slowly, as well what their priorities are. Unsurprisingly, their answer is that the focus is on ensuring that quality remains high, while simultaneously avoiding the DLC fatigue that occurred early in Total War: Warhammer's life.

A Hat in Time official artwork without logo

The Humble Monthly, as you're probably well aware at this point, is a $12 subscription service that instantly gives you access to a couple of games, and then a whole bunch more once the next month rolls over. The quality of these games tends to be a bit hit and miss, but thankfully the July bundle contains some pretty good ones: A Hat in Time, The Escapists 2 and Conan Exiles.

While all three games are a little bit niche, I do believe they are still enjoyable enough to make this bundle worth grabbing. I've paid more for A Hat in Time alone and I've had a great deal of fun with it, so if you're also a fan of survival or strategy/simulation games I'd say that for $12 this bundle is quite a steal.

Slay the Spire artwork showing off the Defect

After spending a fair bit of time in open beta, Slay the Spire's three new enemies have now arrived onto the live version, though not without some changes. Most notably, the fireball-spawning Flame Bruiser has been replaced with a ridiculously over-the-top Reptomancer that seems to be wearing Sneko themed pajamas. They're pretty much the same enemy as far as gameplay mechanics are concerned, but I guess the devs found the Reptomancer to be much more memorable and entertaining to fight.

As is tradition, the update has also added a couple of new relics to toy around with, as well as rebalanced the rarity of some of them. The Red Skull is now common, the Singing Bowl uncommon, Tough Bandages are now Rare, and perhaps most interestingly of all, the Twisted Funnel is now exclusive to the Silent. Depending on how frequently it drops, it might just make more poison-based cards worth grabbing outside of a few and very specific deck types.