Minecraft Caves & Cliffs update artwork

Originally Minecraft's Caves & Cliffs update was supposed to be a singular patch similar to the Nether rework one, but due to the complexity of the endeavor and the ever-increasing scope Mojang opted to separate it into two parts. The first part arrived back in June, bringing with it goats and axolotls, new biomes and biome variations to explore, as well as a whole bunch of new blocks to toy around with.

A fair bit of time has gone by since then, and I'm happy to say that Caves & Cliffs: Part 2 is now nearly upon us! You can expect to see it arrive simultaneously on November 30th for PC, consoles, mobile platforms and both the Bedrock and Java Editions. 

In terms of content, Caves & Cliffs: Part 2 will bring with it another batch of fancy new biomes to wonder across, spruce up the already existing mountain biomes, and even update the world generation process to allow for more impressive peaks and caves. There will also be candles to help light the path, new items to collect, and the usual assortment of new blocks to experiment with.

Unfortunately, and as previously announced, archaeology will not be arriving alongside the big update. It hasn't been fully canceled given that the Minecraft team really wants to make it work, but so far none of their efforts have panned out, and as such archaeology has been put on the backburner for the time being.

Should anything change, or the Caves & Cliffs: Part 2 update arrive, I'll make sure to let you know. Until then, you can read a little bit more about Caves & Cliffs over at the Minecraft website.