Subnautica: Below Zero artwork of the icy caverns

[Update]: Subnautica: Below Zero has now launched from Early Access, and without any sort of major technical issues!

After going through a rather eventful Early Access campaign that even saw the entire storyline rewritten due to player feedback, Subnautica: Below Zero is now finally nearing completion. So if you were holding off in order to get the full experience, you'll be delighted to hear that Subnautica: Below Zero will be launching this May 14, 2021!

While the details behind the launch version haven't been announced just yet, I think it's safe to say we can expect to see the final few pieces of content to round out the story, a whole bunch of bug fixes, as well as the usual performance improvements. So far things are already looking much more stable than the original Subnautica, so I must admit I have high hopes for the 'final' version of Below Zero!

Risk of Rain 2 official artwork and logo

[Update]: Risk of Rain 2 will be getting its very first expansion in early 2022 - Survivors of the Void.

Even though Risk of Rain 2 was fully completed and released last year, the Hopoo Games team has now decided to release another massive update as a way to say 'thanks!' to all their fans. The appropriately titled Anniversary update brings with it Bandit as a brand new survivor, a variety of new items and skills, as well new monsters and even a boss!

The good news doesn't end there, however, as the update has also brought in some serious improvements to old content alongside numerous quality-of-life changes. As such, the final stage has been redone entirely and now features a more interesting area to play around in, while the AI pathfinding has been greatly improved across the board. The latter will be especially handy for friendly minions as they will now not only effectively stick around players, but thanks to other tweaks will also scale better as the difficulty level rises.

Totally Accurate Battle Simulator official artwork showing the launch factions

After spending a considerable amount of time in Steam Early Access, Totally Accurate Battle Simulator has now finally been released in full. The launch version brings with it two new maps to duke it out on, two new factions and a couple of secret units, both online and local multiplayer, as well as a some good ol' UI improvements.

You can get a pretty good idea of what all of this looks like in action through the recently posted trailer. Have a gander, it's about as ridiculous as you'd expect:

Noita official artwork and logo

If you're a fan of the the highly destructive action-roguelike Noita I'm afraid I bring both good and bad news. The good news is that the massive Epilogue update has just arrived with a whole bunch of new features and quality-of-life changes, including an assortment of sneaky secrets to uncover!

The bad news, as you might guess from the title of the update, is that this is almost certainly the final update for Noita. While the Nolla Games team will still be keeping an eye out for any bugs and potential performance problems, the Epilogue update will indeed be the last batch of official content.

Among Us official artwork for the Airship map

[Update]: Start practicing your swiping as Among Us is getting its very own VR version.

While it may have taken a fair bit of time to get here, I'm happy to say that Among Us has just received a chunky new map. The Airship is not only the biggest map released so far, and by a large margin, but it also brings with it a couple of nifty new features like the ability to choose where you spawn, mobility options such as ladders and moving platforms, as well as a whole bunch of new mini-games to mess around with after you get unceremoniously murdered.

Rather than babble on, allow me to share with you the latest trailer. It'll give you a pretty good impression of what the Airship looks like and just how large it truly is. Have a peek:

Amnesia: Rebirth official artwork and logo

[Update]: Frictional Games's next horror game will be a non-linear sandbox set in a desolate WW1 bunker.

In a little experiment with their previous sci-fi horror game SOMA, Frictional Games introduced a Safe Mode that tweaked some of the horror elements and made the monsters non-threatening. While it did somewhat diminish the overall impact of the story, the Safe Mode was still a massive success as it allowed a whole host of new players to explore the world and soak in the atmosphere.

As such, I'm pleased to say that Frictional Games have now done the same for the recently released Amnesia: Rebirth. When playing the new Adventure Mode many of the horror audio and visual elements are noticeably toned down, the environments are slightly more bright in order to allow for easier exploration, while any sort of life-threatening monster encounters are entirely gone.

The Binding of Isaac: Repentance expansion artwork

[Update]: The Binding of Isaac's Update 1.7.5 has improved Tainted characters and added even more room layouts.

Given how many times we've gone through the "this is definitely the last Isaac expansion" routine I won't blame you for doubting the title, but according to Edmund McMillen the freshly released Repentance is indeed the "FINAL FINAL FINAL mega expansion!" That latter part is not a joke either as Repentance has brought in 130 new items to toy around with, over 100 new enemies and enemy variations, and even fully fleshed out alternate path that leads to new chapters and a unique final bosses.

Repentance has also added 2 new playable characters, 25 new bosses, 5 new challenges, as well as over 100 new achievements to hunt down. And just to make the already insanely replayable roguelike even more time-devouring, there are now around 5000 new room designs to explore. Needless to say, Repentance really is a mega expansion!

Fall Guys Season 4 artwork and logo

It may have taken a little while to get here, but the latest Fall Guys' season has now brought in a whole bunch of new content to mess around with. First and foremost, there is now a Squad Mode that allow you to team up with either friends or random players in order to share progress and score across the various challenges, thus ensuring none of you get randomly knocked out just because you got unlucky that one time. That said, this does also mean that a particularly clumsy team can drag you down with them, though at least you'll be able to have a good laugh about it afterwards.

As for the maps, Season 4 has brought in seven highly futuristic ones to explore, many of which offer a combination of new and old elements to keep things fresh and interesting. Speaking of which, victories with your squad and Daily Challenges will now yield a bunch of Crown Shards - a resource that you can eventually combine into a proper Crown and thus unlock some of the numerous cosmetics at a nice and steady pace.

Narita Boy official artwork and logo

If you're in the mood for an oldschool action-adventure with some Metroidvania elements thrown in for good measure, you might want to check out the newly launched Narita Boy. As you might expect from that brief description alone, Narita Boy is all about slicing and dicing your way through hordes of enemies, collecting upgrades and unearthing secrets as you explore the world, and naturally, beating up an assortment of bosses along the way.

What all of this looks like in actual gameplay, however, that you can find out through the recently posted launch trailer. Have a gander, it's a fairly long one:

Record of Lodoss War: Deedlit in Wonder Labyrinth dragon fight screenshot

After a rather productive year in Steam Early Access, the Castlevania: Symphony of the Night inspired Record of Lodoss War: Deedlit in Wonder Labyrinth has now been released in full. The launch version brings with it two brand new Stages with their own bosses, secrets and items to collect, as well as a whole bunch of quality-of-life improvements based on recent feedback.

What that looks like in actual gameplay, however, you can find out through the freshly posted launch trailer. Have a gander as the Castlevania comparison will make a whole lot more sense afterwards: