Necromunda: Hired Gun official artwork without logo

While there are a ton of Warhammer 40k games around these days, the amount of good first-person shooters among them is either zero or one, depending on how generous you want to be to Space Hulk: Deathwing. As such, I am incredibly happy to say that we can bump that number up as the newly launched Necromunda: Hired Gun is not only oozing with Warhammer 40k atmosphere, but is also quite a competent Doom-like shooter as well!

Rather than babble on, allow me to share with you one of the gameplay overview trailers. It's a few months old by this point, but it should give you a pretty good idea of just what Necromunda: Hired Gun is going for. Have a gander:

Biomutant official artwork without logo

[Update]: Biomutant's Patch 1.5 has improved the loot, increased the level cap, and fixed a bunch of crashes.

After being teased for nearly five years at this point, the stylish and post-apocalyptic Kung-Fu RPG Biomutant has now finally arrived. It brings with it a colorful world to explore, an assortment of mutations that you can acquire in order to drastically change your appearance and abilities, and as is tradition, plenty of combat, crafting and conversations to keep you occupied along the way.

You can get a pretty good idea of what all of this looks like in action through two of the recent trailers. The first is the fairly standard launch trailer, while the second one is a developer-guided overview of Biomutant's world and themes. Have a gander:

Deep Rock Galactic Azure Weald artwork without logo

[Update #2]: Deep Rock Galactic's Season 1 patch has added a hefty amount of free new content!

[Update]: Deep Rock Galactic's massive mod support update has now been unleashed!

After being teased for quite a while, Deep Rock Galactic's massive balance update has now finally arrived. It brings with it a couple of nerfs to some of the most ubiquitous weapons and traits, while also buffing just about every underpowered strategy, weapon and overclock. And yes, this does include fun stuff like Engineer's electric turrets or the rocket-jump grenade launcher overclock!

Besides all of the balance changes, the update has also greatly improved gunplay by making it far more responsive and resistant to lag. As a consequence of this projectiles should fire instantaneously, use less bandwidth, and in general just do exactly what you want them to regardless if you're the hosting or simply joining a random match.

Biomutant official artwork showing the main character

[Update]: Biomutant has now finally been unleashed, though it arrives alongside a fairly mixed reception.

It may have taken what feels like an eternity, but the post-apocalyptic kung-fu RPG Biomutant is now nearly ready for prime time. So as long as nothing goes awry, you can expect to see it glide over to PC and consoles on May 25, 2021.

The good news doesn't end there, however, as the developers have now also released a decently lengthy gameplay preview showing off some of the lovely locations you can visit and the strange contraptions you can use to do so. Have a gander:

Deep Rock Galactic artwork for the Azure Weald

[Update #2]: Deep Rock Galactic's massive mod support update has now been unleashed!

[Update]: Deep Rock Galactic has now added elite enemies, a ton of balance changes, and improved gunplay. 

Once it arrives this April 22nd, Deep Rock Galactic's next major update will bring with it the long-awaited weapon rebalance, a bunch of elite enemy variants, as well as additional difficulty modifiers for those of you that enjoy a bit of a challenge. The update was also supposed to add a bunch of quality-of-life changes and improvements to Deep Rock Galactic's mod support, though sadly that has now been delayed.

"We know that some of you were worried initially that needing a separate save game for mods would make playing with mods a frustrating experience," explains the brief developer update. "And when we removed that requirement, some of you were worried that the ranks and promotions you had worked so hard to achieve would be indistinguishable from those of players that just boosted their ranks through modding shortcuts."

Synthetik 2 official artwork and logo

Only a few months have gone by since Synthetik: Legion Rising's last update, and already Flow Fire Games have come to announce a brand new sequel! The rather plainly named Synthetik 2 will bring with it four-player online co-op, extensive mod support, an assortment of new weapons, levels and enemies, and perhaps most excitingly of all, the switch to full 3D action!

You can get a bit of a little bit of a peek at what Synthetik 2 will look like in action through the recently posted announcement trailer. Have a gander:

Monster Sanctuary artwork and logo

Ever since the Pokemon inspired Monster Sanctuary launched one of the most frequent talking points among the community has been the difficulty curve. The reason for this is that while things start off fairly easy, eventually Monster Sanctuary reaches a point where you can't just haphazardly fight enemies and bosses, but instead have to carefully pick and choose your team in order to counter your opponent's tactics.

Rather than take either side, however, Moi Rai Games have now decided to give a little bit of something to everyone with their first major update. As such, not only is there a New Game Plus mode that lets you continue playing around with your favorite teams, but there are also two new difficulty modes: Casual that lets you enjoy the game at a fairly leisurely pace and Master that will gladly slam you into the dirt you if you aren't paying attention.

VVVVVV platformer screenshot of the "yes" room

Back in 2010 when indie game were still incredibly niche, only the most unique and interesting ones ever got any sort of recognition. Despite this massive hurdle, the highly challenging platformer VVVVVV released to an overwhelmingly positive reception and has remained a staple of the genre ever since.

So if you've never given VVVVVV a try, or if you're in the mood for a bit of a nostalgia trip, you might be interested to hear that there is a brand new update brewing. The first one after a sever year hiatus!

Deep Rock Galactic Azure biome artwork

[Update #2]: Deep Rock Galactic's massive mod support update has now been unleashed!

[Update]: Deep Rock Galactic has now added elite enemies, a ton of balance changes, and improved gunplay. 

Continuing with the excellent support they have provided so far, the Deep Rock Galactic team have just announced the next major update, humbly titled Modest Expectations. This one will bring with it greatly improved mod support and the ability to filter modded content in-game, as well as the long-awaited weapon rebalance that will hopefully make some of the underpowered weapons feel fun and exciting to use again.

In order to provide a target-rich environment for testing all of these weapon changes, the Modest Expectations update will also be adding elite enemies. These variants are tougher, faster and more dangerous, and will randomly appear on Hazard Level 2 and above. How exactly all of this will translate into actual gameplay, however, that still remains to be seen.

Streets of Rage 4 artwork for the Mr. X Nightmare DLC

[Update]: Mr. X Nightmare DLC has now arrived and so far it's looking like it's quality stuff!

In order to spice things up, Streets of Rage 4 developer Lizardcube has now announced the very first piece of DLC - Mr. X Nightmare. Once it arrives later this year Mr. X Nightmare will bring with it brand new characters (including Stage 4 boss Estel Aguirre), a new survival-focused game mode, an assortment of new weapons and moves to help customize your playstyle, and naturally, a whole bunch of new music to jam out to.

Best of all, the Mr. X Nightmare DLC will be accompanied by a substantial free update. While the details are still few and far between, you can expect to see new character palettes, a training and tutorial mode, a new Mania+ difficulty level as a nice challenge for veterans, and as is tradition, a whole host of gameplay and balance tweaks.