Speedrunning event Awesome Games Done Quick has raised over $2 million for charity
- By Ash
- in News
Awesome Games Done Quick 2017, a community orchestrated speedrunning event, has now ended after an entire week of non-stop action. But rather than simply break games for the sake of fun alone, AGDQ has spent the past week raising a rather ridiculous amount of money for charity - $2,215,773.30 to be specific! All of this will go the Prevent Cancer Foundation, a nonprofit organization focused solely on cancer prevention and early detection, and if you would like to see the donation number raise even further you can make your own contribution over at the official website.
For those of you that don't know much about speedruning and what its all about, allow me to show you one of my personal favorites from this year's AGDQ. Its a two-way Shovel Knight race with a commentator that briefly explains pretty much every trick as it happens, as well as all of the decision that go into creating the perfect speedrun. So if you're interested in giving speedruns a try, and have a bit of time to spare, I'd recommend starting with this video:
The Witcher 3: Super Turbo Lighting mod 3.0 now has a preview trailer, and the full release is coming soon
- By Ash
- in News
If you enjoy messing around with The Witcher 3's visuals in order to make it more realistic, or less realistic depending on your preference, you'll be glad to hear that the Super Turbo Lighting mod version 3.0 will be released in the near future. Trying to explain what it does is a bit complicated, but let's just say that its a slight rework of how lighting functions in The Witcher 3, with each and every single zone receiving a couple of change to make them look a bit more distinct.
Since trying to explain all of this through words alone is a fools errand, allow me to instead show you the recently posted preview trailer. Before you dive in, however, I would suggest slightly decreasing the volume because the song that plays throughout the video is loud enough to deafen those with headsets. With that warning now out of the way, have a look:
The upcoming Conan Exiles will support community servers and feature full mod support on the PC
- By Ash
- in News
Conan Exiles is an upcoming open-world survival game with a heavy focus on teamwork, base-building, and raiding whatever other people have built because its easier than doing it yourself. If you would like to learn more about the gameplay I would recommend you head over here to check out one of the most recent preview videos.
Given the current state of pretty much every survival game my hopes for Conan Exiles weren't really all that high, but after reading the latest announcement I must say I'm slightly intrigued. Apparently the PC version will not only support community hosted servers where the players get to make the rules, but mods will also be fully supported and connected to the incredibly convenient Steam Workshop. In other words, Funcom seems to have the right idea if their goal is to promote teamwork and cooperation over wanton bloodshed!
Hive Jump, a sci-fi action platfomer with roguelike elements, is coming to Steam on January 18th
- By Ash
- in Indie Games
Hive Jump is sci-fi action platformer where you get to face off against swarms of aliens in frantic close quarters combat across a variety of procedurally generated levels. But perhaps most importantly, you can do all of this in either solo mode, local co-op on one PC, or through online multiplayer with up to three other players. So if you're looking for a bit of a party game you might want to take a closer look at Hive Jump.
And speaking of looks, if you're interested in seeing a glimpse of what Hive Jump has to offer, you'll find one of the most recent trailers down below. If you don't care about any of the story, simply skip to around 10 seconds in the video and you should be straight in the action. Anyway, have a gander:
WWE 2K17 is coming to PC in February, the system requirements have been revealed
- By Ash
- in News
If you were itching for a bit of "totally not fake" wrestling on your PC, you'll be glad to hear that WWE 2K17 will be arriving on February 7th. WWE 2K17 has been available on the consoles since last fall, so we are getting it with a bit of a delay, but on the positive side it is coming over a month earlier than last year's entry.
For those of you interested in what the newest installment looks like, you'll find the most recent launch trailer down below. It doesn't feature much in terms of gameplay, but it does give a nice overview of what to expect. Have a look:
Titanfall 2's next free DLC will add a new 6v6 Pilot-only mode and three new maps
- By Ash
- in News
Only a month has passed since Angel City's Most Wanted, Titanfall 2's first free piece of DLC, and apparently the team is almost ready to deliver another update. The upcoming Live Fire DLC will add a brand new 6v6 Pilot-only mode that revolve around competitive, close quarters combat with no respawns. In order to win the round you will need to either eliminate the enemy team, or hold the neutral flag when the round timer ends. As such, I am expecting the game mode to primarily focus around teamwork and mobility skills, as staying together and staying alive is going to be of the utmost importance.
Besides the new game mode there will also be three new maps to toy around with. Two of these, Stacks and Meadow, will be designed specifically with the Live Fire game mode in mind, so expect to see a whole bunch of enclosed "death boxes" and plenty of routes to flank the enemy with. The third and final map is going to be a brand new Coliseum map called Columns, though the developers haven't released any information on it just yet... but I think its safe to say it will feature a whole bunch of columns!
Hearthstone devs are keeping an eye on pirates and will step in if they continue being dominant
- By Ash
- in News
If you've tried to play any homebrew deck in Hearthstone the past month or so, you're probably well aware of how powerful the pirate package is. Every single class that can run the strong early game pirates is running them, and everyone else is designing their decks in order to counter them. While this is usually how balance is achieved in card games, the problem with pirates is that they make each match feel incredibly similar, mostly because all three classes that run them are trying to get the same opening move.
Thankfully, during the most recent Q&A Blizzard's Designer Dean Ayala and Game Director Ben Brode have come out to say that they are keeping a close eye on the pirate package. When the Mean Streets of Gadgetzan first launched the pirate based classes represented a very high percentage of decks, but as counters got developed their popularity took a slight hit. However, they are still a bit more popular than the developers are comfortable with, and if they remain as dominant as they are currently the developers are going to step in and see how best to fix the problem.