After over 10 years in development the martial arts fighting game Overgrowth has now been released
- By Ash
- in Indie Games
Last week's update brought a singleplayer story campaign to Overgrowth, as well as a promise that the full version is just around the corner. And now, after more than a decade in development, Overgrowth has finally been released! I must admit, I never expected it would see the light of day, not in a fully finished form anyway.
So what is Overgrowth? In the most basic sense its a highly detailed 3D action game where you get to beat up hordes of enemies as an anthropomorphic bunny. You can duel your opponents in hand-to-hand combat, take them down through stealth, use the environment to your advantage, or just whip out a blade and slice them in half. Its not exactly a complex fighting system from that sort of perspective, but its one that has been polished to a mirror sheen over the course of a decade!
Rather than just continue my blabber, allow me to instead show you the recently posted launch trailer. It should give you a pretty damn good idea of what Overgrowth is all about, and why there is so much interest in it despite the glacial development pace. Have a look:
Wolfenstein 2: The New Colossus' launch trailer offers a look at both the story and gameplay
- By Ash
- in News
Wolfenstein 2: The New Colossus will be sending us to Nazi-controlled America in order to clean up the place the only way B.J. Blazkowicz knows how, with an arsenal of extremely over-the-top weaponry! Continuing the tradition from the previous Wolfenstein game, The New Colossus will also have a heavy focus on storytelling and character development, which should provide an interesting contrast to all of the wanton destruction and flame-breathing robot dogs.
If you're interested in seeing what all of this might look like in-game, you'll find the recently posted launch trailer right below. Have a look, and make sure to stay to the very end as there is an extra scene after all of the action:
Total War: Warhammer 2's "Mortal Empires" combined campaign map is coming next week
- By Ash
- in News
While it didn't arrive with the release version of Total War: Warhammer 2, the "Mortal Empires" combined campaign map is by far the most interesting part of the sequel. As you can probably guess from the name alone, it represents a combination of the campaign maps from Total War: Warhammer 1 and 2, with the end result being an absolutely gigantic world filled with a ton of different factions to conquer.
With that in mind, I hope you can now understand just how happy I am to say that Total War: Warhammer 2's combined campaign map will be coming next week! To be more specific, you can expect to see it on October 26th alongside a massive balance patch. The exact changes and bug fixes are still unknown, but I'm sure we'll get more information in the next few days.
Elex, an open-world RPG from the developers of Gothic and Risen, is set to arrive later today
- By Ash
- in News
Elex is an upcoming open-world RPG from Piranha Bytes, the creators of the Risen and Gothic RPG series. As you might imagine given the developers, Elex focuses primarily on exploration and player choice, so pretty much everything you do will in some form affect the opinions of the NPCs around you. A surprisingly rare trait for RPGs these days.
I'll have my full review up tomorrow, but its important to mention that Elex is a bit of a mixed bag. While its world-building is beyond amazing, the combat feels like you're playing Dark Souls at 500 ping, which is to say that its pretty damn awful. As such, I can only really recommend it to fans of both Risen and Gothic since the two series suffer from exactly the same issues. The good greatly outweighs the bad, don't get me wrong, but Elex is most certainly a flawed game and that is something you definitely should keep in mind before you spring for your wallet.
Civilization VI's Fall Update will be fleshing out religion, improving the AI, and tweaking the UI
- By Ash
- in News
After a rather lengthy period of silence Firaxis has now announced some of the features planned for Civilization VI's Fall Update. First and foremost, religion will be getting fleshed out with new beliefs and religious units. More importantly, religious units will soon be able to exert a Zone of Control and receive Flank and Support bonuses during religious combat, while the Guru support unit will be able to heal nearby religious units. So if you're a fan of starting your own holy crusades, the next update should be a pretty damn interesting one.
Religions aside, the Fall Update will also be bringing some massive improvements to the AI, most notably to its naval presence. Once the patch goes live you can expect to see a greater number of naval units, as well as entire fleets and armadas from the AI. Additionally, the AI will be much better when it comes to healing and protecting their naval units, so they won't be as easy to snipe as they are now.
Death's Gambit is a Dark Souls inspired action-RPG with a focus on challenging-but-fair difficulty
- By Ash
- in Indie Games
Death's Gambit is a highly challenging action-RPG inspired by Dark Souls and primarily focused around precise combat against deadly enemies. As you might guess given its inspiration, Death's Gambit will bring with it a variety of unique weapons and abilities to toy around with, numerous regions filled with secrets and danger at every step, and naturally, gigantic bosses that will most likely stomp you into the ground a dozen times before you finally figure them out.
While its most definitely inspired by Dark Souls, Death's Gambit is by no means a simple copy, as you'll see in one of the lengthier gameplay previews down below. The video is about a year old at this point, so don't expect to see everything polished to a mirror sheen, but it should still give you a pretty damn good idea of what Death's Gambit is all about. Have a look, its well worth a watch:
Resident Evil 7's latest gameplay trailer offers a brief look at the two upcoming DLCs
- By Ash
- in News
After being slightly delayed due to quality concerns, Resident Evil 7's "Not a Hero" DLC will be arriving this December 12th alongside the Gold Edition. As expected, it will be entirely free for all owners of Resident Evil 7, regardless of the edition or time of purchase.
What I didn't expect, however, was a second DLC detailing the end of Zoe Baker, the girl you quite hilariously left on the pier while you sailed away with your wife. There isn't much information available right now, but what I can tell you is that Zoe ends up being crystallized as punishment for helping you escape, though that doesn't appear to be the titular "End of Zoe" as she seems to get rescued shortly after by a surprisingly friendly family member.