The classic RPG Neverwinter Nights is soon getting an Enhanced Edition
- By Ash
- in News
Beamdog has announced that they are currently working on an "Enhanced Edition" of the classic RPG Neverwinter Nights, thus bringing it up to par with the modern versions of Baldur's Gate 1 and 2, Planescape: Torment, and Icewind Dale. However, while some of those games have received downright impressive changes and visual overhauls, it would appear that Neverwinter Nights will be getting a much more modest upgrade.
You can expect to see the UI scale with resolutions up to 4K, spruced up visuals and a couple of new graphics options, backwards compatibility for save files from the original Neverwinter Nights, as well as a variety of improvements for the modding tools. I'm afraid that's pretty much it as far as features are concerned. If you're wondering why I 'sound' so disappointed by all of this, it would be because I can barely tell the difference between the old and Enhanced Edition! And no, I'm not actually joking. Have a look for yourself:
The Pokemon-like RPG World of Final Fantasy has now made its way to PC via Steam
- By Ash
- in News
Despite the name making it sound like a World of Warcraft rip-off, World of Final Fantasy is a singleplayer RPG that aims to celebrate some of the most memorable characters and monsters from the various Final Fantasy games. However, unlike the standard turn-based combat you might be familiar with from other games in the series, World of Final Fantasy has you capture and combine powerful monsters in order to beat down your foes. The combat is similar in concept to the Pokemon games, though with enough new bells and whistles to set it apart.
If you're wondering what this might look like in-game, and more importantly what the overall story is even all about, you'll find the original PS4 trailer down below. There isn't much gameplay on display, but it should still give you a pretty damn good idea of what World of Final Fantasy is trying to accomplish. Have a look:
Code Vein, Bandai Namco's upcoming Souls inspired action-RPG, now has a new trailer showing off the combat and characters
- By Ash
- in News
As you might deduce from the title and image above, Code Vein is Bandai Namco's upcoming action-RPG that appears to be heavily influenced by the Dark Souls series, both in terms of gameplay mechanics and visuals. The combat is all about precise strikes and careful dodges, while the world and its inhabitants are all dark, twisted, and generally depressing, as one would expect given the Souls influence.
If you need a bit more evidence that this is Bandai Namco's attempt at 'anime-Souls', allow me to share with you the most recent trailer. It wont offer you a detailed look at the combat system, but it will still give you a decent idea of what to expect from Code Vein in terms of characters and playstyle. Have a look:
Total War: Warhammer 2's Norsca faction DLC and the 30th anniversary Regiments of Renown are being delayed until next year
- By Ash
- in News
Total War: Warhammer 2's Mortal Empires campaign represents one of the biggest updates the series has seen so far. It is essentially a combination of the maps from Total War: Warhammer 1 and 2, as well as all of the Legendary Lords and the factions they lead, with the end result being an absolutely gigantic world just ripe for conquest. Given the significance of this update Creative Assembly released it to the players as soon as they were able, though unfortunately this hasty approach resulted in some major bugs and large chunks of missing content.
It was only recently that the developers have managed to fix the ridiculous Chaos AI, while most of the major changes that arrived in Total War: Warhammer 1's final update have still not made their way into Total War: Warhammer 2. This include things such as: the Warriors of Chaos design changes, Wood Elf followers, new skill trees and campaign effects for Old World Legendary Lords, the reworked Norsca faction and accompanying DLC, 30 unique Regiments of Renown that came with the Anniversary Update, and the list goes on.
Guild Wars 2 developers have released a new trailer for Daybreak, the first episode of the upcoming Living World: Season 4
- By Ash
- in News
Guild Wars 2's Path of Fire expansion brought with it a variety of interesting locations to explore, as well as some of the best mounts I've ever seen in order to help with all of the roaming around. However, while it was an amazing journey the first time around, Path of Fire's content was not designed with any sort of replayability in mind, which has slowly but surely started pushing people away from the Crystal Desert. In order to bring players back, and hopefully offer some long-term goals, ArenaNet has recently announced the very first content update for Path of Fire - Living World: Season 4!
The story details are still shrouded in mystery, but you can get a brief look at Daybreak, the first episode, via the most recent trailer down below. Before you dive in, it is worth mentioning that the trailer contains spoilers for Path of Fire's story, so if you still haven't finished the 'campaign' you might want to avert your eyes. With that said, here's the video:
The Overwatch PTR has been updated with a brand new hybrid map - Blizzard World
- By Ash
- in News
During the recent Blizzcon 2017 the Overwatch team revealed a whole bunch of upcoming features, one of which was a brand new hybrid map celebrating Blizzard's various games and universes. During one of the interviews it was mentioned that the aptly titled Blizzard World would most likely arrive in early 2018, but as you might guess from the title alone, it has suddenly made its way to the Overwatch PTR alongside a variety of bug fixes!
You can find a brief overview of the map right below, as well as the official patch notes given that the update is fairly small. I'll also highlight a couple of the most important bug fixes, just in case you don't feel like going through all of the changes. Anyway, have a look:
The Surge's A Walk in the Park expansion now has a new trailer showing off the twisted theme park
- By Ash
- in News
The Surge is a Dark Souls inspired sci-fi action-RPG developed by the studio behind Lords of the Fallen. As you might imagine given its inspiration, The Surge primarily takes place in a variety of bleak and depressing locales, all in all effort to showcase the world's decline.
However, while the developers have done an excellent job of making the world as unwelcoming as possible, there comes a point where one just yearns to see a bit of color in order to break up all of the monotony. As such, you might be interested to hear that The Surge's very first expansion will be set in a more open and colorful environment - a twisted theme park! Have a look, its quite the sight to behold: