Contact, Twitter, Login/Register
  • Home
  • Info
    • Home
    • Contact
    • About
  • Categories
    • News
    • Reviews
    • Indie Games
    • You Should Try
  • Links
    • Youtube
    • Twitter
    • Facebook
    • Tumblr
    • Pinterest
  • Search
  • News
  • Reviews
  • Indie Games
  • You Should Try
  • About
  • Youtube

Age of Empires II: Definitive Edition's very first expansion has now been unleashed

By Ash
in News
on 27th of January 2021 @ 01:38 am UTC
Age of Empires II: Definitive Edition artwork for the Lords of the West expansion

Most games from twenty years ago, even the really good ones, have long-since been forgotten and replaced with more modern variants. Age of Empires 2, however, has not only managed to avoid that fate, but seems to be going through a bit of a renaissance these days with the player count rising month after month!

Things are likely to get even better in the near future as Age of Empires II: Definitive Edition has just received a brand new expansion! Lords of the West brings with it two new civilizations to explore (Burgundians and Sicilians), each of which offers their own unique twists and units, as well as three fully voice acted campaigns to mess around with.

  • Age of Empires 2: Definitive Edition
Read the rest of this article

Dead Cells' second DLC Fatal Falls has now arrived alongside two lovely new biomes

By Ash
in Indie Games
on 27th of January 2021 @ 01:30 am UTC
Dead Cells official artwork and logo for the Fatal Falls DLC

If you're itching for some more Dead Cells action, you'll be pleased to hear that a brand new piece of DLC has just arrived. Fatal Falls brings with it two new mid-game biomes filled with all sorts of traps and enemies to deal with. The Fractured Shrines will have you hop across a seemingly endless amount of floating islands, while the Undying Shores will have you scale a massive sea cliff while constantly under fire.

Should you manage to persevere, you'll also encounter a brand new boss located in the Mausoleum. The aging gardener that resides there harbors a deep love for flowers and mushrooms, and as you might imagine, will not take kindly to you stomping around and ruining all of his work. He also happens to be quite adept at using a massive scythe, so watch your head!

  • Metroidvania
  • Dead Cells
Read the rest of this article

Post-apocalyptic kung-fu RPG Biomutant has now been pinned for a May 25, 2021 release date

By Ash
in Indie Games
on 26th of January 2021 @ 02:16 am UTC
Biomutant close up artwork of the main character

When Biomutant was first announced back in 2017 it immediately garnered a great deal of attention thanks to its charming characters and a ridiculously over-the-top premise. After all, it's not every day that you get to see a post-apocalyptic kung-fu RPG starring an assortment of sentient animals!

Unfortunately, despite the original announcement stating that Biomutant will release in 2018, things didn't exactly go according to plan and so Biomutant ended up being delayed. Things have been fairly silent since then, with the developers only releasing the occasional gameplay preview. All of that, however, will soon be changing for the better!

  • Biomutant
Read the rest of this article

World of Warcraft has once again nerfed some of its toughest dungeon and raid bosses

By Ash
in News
on 26th of January 2021 @ 02:08 am UTC
Shadowlands lo-fi parody Venthyr artwork

Despite the previous round of nerfs, there are still some Mythic+ dungeons in Shadowlands that are far, far harder than their competition. Nowhere is this more apparent than in The Necrotic Wake and it's second boss Amarth. On Tyrannical weeks where bosses are more powerful the skeletons he frequently summons are capable of nearly one-shotting DPS players, while the amount of unavoidable damage thrown around is enough to make even the mightiest of healers suffer a bit of a breakdown.

As such, I am very pleased to say that Blizzard has now not only toned down some of The Necrotic Wake's brutality, but also extended the same treatment to other problematic bosses in both Mythic+ dungeons and the Castle Nathria raid. Plaguefall's Margrave Stradama will now be a lot gentler on healers, Sanguine Depths' first two bosses will deal a bit less damage, while the Spires of Ascension's final trash pack will no longer be twice as deadly as the boss itself.

  • World of Warcraft
  • Shadowlands
Read the rest of this article

Spaceship shooter Everspace 2 has now docked in Steam Early Access

By Ash
in Indie Games
on 26th of January 2021 @ 01:58 am UTC
Everspace 2 screenshot of a ship and a whole lot of space

After going through a rather successful Early Access campaign with the original Everspace, Rockfish Games are now aiming to do the same with the newly launched sequel. Much like before, Everspace 2 is a spaceship shooter that's all about exploring the galaxy, collecting copious amounts of loot, and greeting all sorts of alien species and pirates with an assortment of high-powered weaponry.

As for what all of this looks like in actual gameplay, that you can find out through the freshly posted trailer. Have a gander:

  • Everspace 2
Read the rest of this article

Action roguelike Curse of the Dead Gods will be launching onto PC and consoles this February 23rd

By Ash
in Indie Games
on 24th of January 2021 @ 05:55 pm UTC
Curse of the Dead Gods official artwork and logo

Curse of the Dead Gods is an indie roguelite that's all about exploring a variety of dungeons littered with traps, dealing with all sorts of permanent curses, and naturally, hacking and slashing your way through hordes upon hordes of enemies. That last part is perhaps the most exciting as the combat system is rather weighty and fairly varied, with plenty of chances to either excel due to skillful play or merely fall flat on your face.

If that sort of thing sounds like it's right up your alley, you might be interested to hear that Curse of the Dead Gods will soon be launching from Steam Early Access. And when I say soon, I really do mean that as it'll be landing onto PC and consoles this February 23rd alongside a major update.

  • Roguelike
  • Curse of the Dead Gods
Read the rest of this article

Cyberpunk 2077's Update 1.1 has brought in a brand new batch of bug fixes and improvements

By Ash
in News
on 24th of January 2021 @ 05:49 pm UTC
Cyberpunk 2077 official artwork and logo

[Update]: CDPR has taken a major step forward for Cyberpunk 2077's mod support.

Cyberpunk 2077 released a little while ago, and unfortunately it did so alongside a whole host of problems. While the older consoles seem to have been hit the hardest, even the PC version has plenty of crashes, bugs and performance issues to contend with.

With all of that in mind, you'll be pleased to hear that Update 1.1 has now arrived with a hefty batch of fixes. First and foremost, the update has correct an assortment of crashes that could occur while loading saves or opening/closing the game, as well as improved memory usage across the board.

  • CDPR
  • Cyberpunk 2077
Read the rest of this article
  • Start
  • Prev
  • 3.5
  • 4.5
  • 5.5
  • 6.5
  • 7.5
  • Next
  • End
Looking for more?

Contact Info
  • For Developers
  • Advertising
  • All Contacts
Links
  • Twitter
  • Facebook, Tumblr
  • Pinterest
About
  • Code of Ethics
  • Privacy Policy
  • About the Website
© Copyright Gamesear.com 2015-2021 All rights reserved