World of Warcraft: Classic's final Stress Test has been delayed indefinitely
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[Update #2]: World of Warcraft: Classic's character creation and name reservation services are now live!
[Update]: Blizzard will be opening up name reservations for World of Warcraft: Classic on August 12th!
While the World of Warcraft: Classic beta closed down its doors on July 12th, Blizzard announced that there will be one more Stress Test offering players a chance to check out WoW Classic before the official release. Originally the final Stress Test was supposed to run from July 25-26, but according to the latest announcement, it appears to now have been delayed indefinitely.
"We're hard at work preparing for the launch of WoW Classic, and we’ve reached the conclusion that we’re not quite yet ready to do our Global Stress Test (previously scheduled for next week)," reads the official update. "We’ll have a more definite date Soon™ and we’ll post it here as soon as we do. Thanks for your patience!"
Apex Legends devs have released a Tracker detailing what bugs they're currently working on fixing
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Apex Legends' Season 2 update has arrived a little while ago, bringing with it a whole bunch of new content to play around with. While those changes were certainly welcome, the update has also unfortunately added a variety of new issues as well, some of which are incredibly annoying to deal with.
So in order to show that they are aware of the problems, as well as to let the community know what they're working on, Apex Legends devs have now released their official Trello Tracker. The list of bugs is still fairly small, but thankfully it does contain some of the most important issues.
Dota Underlords update has brought in some really significant balance changes
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[Update]: Valve has unleashed yet another update, this time around with even more significant balance changes!
If you've been playing Dota Underlords for a while now, then chances are you're aware there's only a couple of permutations that really work. The rest might get you through the mid-game, but sooner or later they'll end up getting absolutely crushed by Knights, Mages, or some of the similar archetypes.
In order to address this problem, as well as promote more of the Alliances, Valve has now issued a rather massive balancing patch. Numerous heroes have been heavily rebalanced and shuffled around the rarity tiers, Alliance-based items have been reworked so they appear in multiple tiers and offer different benefits based on the tier, while a whole bunch of 'normal' items have been tweaked in order to get them somewhat closer together in terms of power level.
World of Warcraft: Classic devs have updated their "Not a Bug" list
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[Update]: Blizzard will be opening up name reservations for World of Warcraft: Classic on August 12th!
The World of Warcraft: Classic community is an extremely diverse bunch. Some haven't played Classic in well over a decade, others have constantly been hopping from one private server to another, while the rest only really have experience with the current version of World of Warcraft.
Given the vastly different viewpoints and experiences, it shouldn't come as too much of a surprise to hear that the WoW Classic devs are getting a ton of bug reports for things that are 100% intended. So in order to set the record straight, the developers have recently started the highly informative "Not a bug" list.
Overwatch is getting the long-awaited Role Queue and individual SR matchmaking for each role
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[Update #2]: Overwatch's newest main tank Sigma has now arrived alongside the long-awaited Role Queue!
[Update]: Overwatch's next hero has been revealed to be Sigma - a shield based main tank with quite an interesting set of abilities. Best of all, he will be coming alongside the 2/2/2 Role Queue!
While it shouldn't come as much of a surprise given that it was leaked and rumored for well over two months now, I'm sure many of you will still be glad to hear that Blizzard has now finally announced a 2/2/2 (2x tank/2x support/2x DPS) Role Lock for Overwatch. Best of all, these changes will be accompanied by a matchmaking update that makes it so each of your roles has a unique and completely separate rating!
Much like World of Warcraft, you will be able to choose any number of roles before queueing up for a match. Since the queue times per role are likely to be wastly different, Blizzard will also be incentivizing the less popular roles with loot boxes and other goodies, so if you're a flexible player, the new system should be quite a fun one.
SolSeraph is a newly released combination of side-scrolling action and tower defense
- By Ash
- in Indie Games
[Update]: Clash: Artifacts of Chaos is a wildly creative and charmingly weird brawler from the Zeno Clash and SolSeraph team.
If you're looking for something that's a little bit out of the ordinary, you might want to check out the newly released SolSeraph. It's essentially a hybrid between a side-scrolling action game focused on precision combat, and a top-down tower defense game where you have to build up your forces and fight off waves of enemies. A bit of a strange concept, which is why it probably won't come as much of a surprise to hear that SolSeraph is made by the same team behind Zeno Clash and Rock of Ages!
You can get a pretty good idea of just what SolSeraph has to offer through the recently posted launch trailer. I promise it's not a Borderlands spin-off even though the trailers start off the same way! Have a gander:
Popular board game Gloomhaven is getting a turn-based strategy spin-off on Steam
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[Update]: Gloomhaven has now been officially released into Steam Early Access! There's still a lot of work that needs to be done, but I'm glad to say that the initial version shows quite a lot of potential.
If you're even remotely interested in board games, chances are you've at least heard of the immensely popular Gloomhaven... as well as how long it can sometimes take to set it all up! So if you would like to avoid all of that hassle, or if you just don't have enough interested friends to give it a proper try, you might be happy to hear that Gloomhaven will be getting a video game adaptation on Steam this July 17th!
That said, it is worth mentioning that while the Gloomhaven game will have many of the same themes and mechanics as the original board game, it will be a bit of a different experience. Most notably, the focus in the video game adaptation will be on the highly replayable singleplayer content, with the multiplayer campaign only set to arrive at some point in the future.