Tales of the Tarrarian adventure map

Terraria is one of those games that everyone thought would simply fail, it 'clearly' being a Minecraft clone after all, but it managed to not only win the community over to its side relatively quickly, but also maintain that community over the course of years! Most of this is due to the somewhat infrequent, but still massive updates that always end up adding at least 20 hours worth of content for the average player.

As it so happens one such patch was released today, simply titled as Update 1.3.3, and it brought with it controller support, inventory sorting, a massive overhaul to the wiring system, greater support for custom/adventure maps, and a whole bunch of other changes.

In order to prove these new adventure maps are more than a simple gimmick the developers partnered up with two community map-makers to create the Tales of the Terrarian, a set of 7 intricately designed levels that will test your combat, puzzling, and platforming skills. The estimated time to complete is around 3-5 hours, though I'd imagine that number goes down significantly once you introduce more players to the map.

Tales of the Terrarian custom map for Terraria

The second, and to me the most exciting change given my programming background, is the reworked wiring system. There are now logic gates and sensors to toy around with, conveyors, hooks, mechanical presses, lenses, projectile pressure pads, new sources of light, and so much more. If you're a fan of pretending to be an electrical engineer, but don't want to deal with any of that pesky electricity, then you should be pretty darn happy with these new additions.

All of this is just a small sample of Update 1.3.1, so if you're interested in learning all of the details I would suggest you head over to the official patch notes.

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